
Our Step-by-Step guide is back and this time we will conquer the Trial of Ascension 100F! While we were on a break, did you farm enough high quality runes to beef up your core team? I hope your progression developed rapidly. 🙂 Keep up with the guides on your road to becoming a Master Summoner!
In this Chapter, our focus of attention is the Fire Sylph (Baretta). He will be the MVP in clearing 100F that allows us to auto most floors. He is dubbed as the “King of ToA” and good news for F2P players is that he is available via monster fusion. This is a very important stage in your progression because Baretta’s skill kit is ideal against PvE monsters especially in Trial of Ascension.
Generally, monsters from higher floors have high DEF and HP. So the solution is to always affect them with continuous damage or DoTs(Damage over time). His 2nd skill Turbulence works great on bosses and waves to keep their ATB down. With a max skilled Baretta and a CC team, you are always sure to clear most waves by keeping them stunned while affected by DoTs. Oh boy does it feel nice to get a free monthly reward of Legendary Scroll, L&D Scroll, Devilmon and Crystals!
Now let’s start with the fusion requirements.
Baretta – The King of ToA
Baretta is an invaluable part of many team compositions even for end-game players. He meshes well with most units and in our case, Veromos, Belladeon and a CD-refresher will bring you to places in ToA. Baretta isn’t known as the king of ToA without a reason. Assuming he is able to land all his DoTs, he is able to effectively eliminate 30% of the enemy’s HP from the get go! Baretta is also a good niche unit against the infamous Ragdoll stage and Leo stages.
Baretta’s Fusion Requirements:
Fire Serpent (Fao): Get from SD
Fire Martial Cat (Mei): Get from Guild Shop
Water Magical Archer (Sharron): Get from SD
Wind Salamander(Lukan): Get from SD, Scenario Drop in Tamor Desert
A 5* Baretta will suffice in clearing TOA100. However we still recommend you to fully skill-up 2nd and 3rd skills for a reliable CC and a faster wave clearance. Follow the rune set recommendations and stats below.
Team Composition – ToA core team
Now moving on to your team composition, Veromos and Belladeon are key units in your ToA completion as a starter. First, these 2 are one of your 6* priorities thus they have good survivability from occasional enemy attacks and are already geared with quality runes. Second, they are part of your core team for GB10 and DB10 which means upgrading their runes to a further extent will result in an even better progression in all 3 areas mentioned.
The other 2 units we strongly recommend are Wind Penguin Knight (Mav) and Fire Griffon (Spectra). They are farmable utility monsters which are perfect for ToA starters. Mav not only gives speed buff but it refreshes skill-cooldown of allies for 1 turn. His 2nd skill provokes an enemy which helps a lot against bosses to prevent them from using 2nd and 3rd skill. On the other hand, Spectra is a good crowd controller. He’s amazing for the boss stages where his 2nd skill can knock off a notable chunk of the boss’ HP.
Team Set-up and Synchronization in Auto Mode
The team selection and attack order are also very important in ToA. Just like farming GB10 and PvE contents in general, speed tuning is key to winning. One important example is that your Mav should always be the slowest unit in your team so that when he uses skill-refresh, your Baretta and Veromos have already expended their 3rd skills (not necessarily very slow but keep him a few speed behind others).
Videos of Clearing Boss Stages and Hard to Clear Stages
Light Lich (Halphas):
Lineup: Baretta, Veromos, Belladeon, Spectra, Colleen
It is important to use and apply unrecoverable debuff to Halphas which is the reason why I used Colleen in this situation.
Water Sea Emperor (Poseidon):
Lineup: Baretta, Veromos, Belladeon, Spectra, Mav
Mav is a key unit in this stage. Use 2nd skill to always provoke Poseidon and prevent him from using 2nd and 3rd skills.
Dark Hell Lady (Craka):
Lineup: Baretta, Veromos, Belladeon, Spectra, Mav
Attack Craka directly and disregard the Dark Infernos. Your Belladeon must be tanky to survive focus fire damage.
Light Vampire (Juliane):
Lineup: Baretta, Veromos, Belladeon, Spectra, Mav.
AOE stunners (Baretta and Veromos) are key to avoid the counterattack of the Light Archangel. Focus fire on Juliane.
Wind Monkey King (Xing Zhe):
Lineup: Baretta, Veromos, Belladeon, Spectra, Mav
Similar to Juliane stage, AOE stunners (Baretta and Veromos) are key to avoid the counterattack of the Dark Elven Ranger. Do take note when you focus your single hit attacks to Xing Zhe, it will not proc a counterattack on the attacker.
Dark Neostone Agent (Sylvia):
Lineup: Baretta, Veromos, Belladeon, Spectra, Mav
The key to clearing this stage is to keep Sylvia’s minions under crowd control. As much as possible, don’t let the Vampires’ get a turn to slow down ATB boost. Sylvia herself has a very low attack damage so it does not matter if she gets a turn as long as all the Vampires are in check.
ToA 100 Boss (Ath’taros):
Lineup: Baretta, Veromos, Belladeon, Spectra, Mav
There are 2 ways to beat this stage. First is hitting the boss directly while controlling its ATB using Baretta and Spectra. DEF break from Belladeon is very important to deal significant damage. Second is to kill the right crystal first using DoTs from Baretta and Veromos. The strategy is to keep the Boss’ ATB low while applying Dots on the crystal.
Game Progression Guide
DB10 preparation:
- 6* Sigmarus, Baretta and Spectra as your next priority
- Continue to farm GB10 for high quality swift runes on Veromos & Belladeon
- After achieving 1~2min cleartime in GB10, slowly transition to DB8 and farm Focus runes. You need at least 55% Accuracy on your utility monsters to clear DB10 effectively.
Rune Upgrade:
- Farm for ideal 6* runes (At least Hero/Purple grade)
- Power-up to +15 on all your slots 4/6 6* HP% runes
- Power-up to +12 on all your slots 1/3/5 5* runes
Key Monsters to Level Up:
- Sigmarus, Baretta and Spectra as 6* Max. Megan can stay as 5* for now.
Resource Management
- By this time, your Sanctum of Energy and Mysterious Plant should already be at max level. Next, focus on Sky Tribe Totem as you need to add more speed for DB10.
- Save your Mana Stones for rune upgrades. With a faster clear time you are now farming efficiently than before.
- Allocate Crystals for energy refills.
- +15 your 6* Main stat runes (2/4/6)
- Keep an eye on 6* Hero and Legend runes on Magic Shop. Buy when it fits the desired stats.
- Remember to collect guaranteed crystals from defeating your rivals every time they are up.
- Collect rewards from Events, they give plenty of resources.
Hi together,
thank you very much for the great guides?
I have a small question do i have to achieve the stat requirements without the benefical towers (e.g Sky Tribe Totem) or with them?
Thanks for all your advice! I’ve read many of the other progression guides but I keep forgetting to leave a comment.
I recently pulled dark grim reaper and I was unsure if I should build him or Spectra first but this guide makes me think that I should build Spectra first because I can also use him in DB10, which I haven’t reached yet. That’s right, right?
My current team is Bella > Barretta (L) > Vero > Briand > Mav
Keep up the great work.
By chance, will you do the other boss for toa (lyrith) ?
If not, what variation of the teams mentioned should i use and who should i focus on?
Thank you for the great guides! I was wondering if you need Baretta fully skilled for him to be useful in ToA, if I should focus on Dragons or Toa first, and who my teams should be. I have the standard ToA team, and the standard non-Verdehile face team, but neither has seen success (Probably just rune quality). But if I’m sitting on better mons, I’d appreciate your advice DK. This is my list of 5 and 6* monsters. https://swarfarm.com/profile/Kuthander/.
Is this Stats considering all mobs fully skilled up?
Im asking this because I almost acheived this status and Im struggling to complete the 60th floor… My Baretta doesnt have any skill up tho, thats why I’m asking.
If thats my problem I’ll consider feeding devils for him before completing my Sigmarus..
Somehow that setup worked fine until TOAN 99 boss level =)
Any suggestions?
Just for reference, that was a level with wind dragon knight.
No need for advice now.
Hi. I just had verad and akhamamir. Where can I use them and instead of which mobs
Thank you very much <33
Ah, another thing:
Is it good to use Spectra on db10? I was thinking that he could potentially help me there (slowing the towers and giving an absurd amount of damage of the dragon with his second skill) and on ToA (CC for the win xD)