Let’s take a short break from farming the Legendary Dragon and explore the depths of Cairos. The Ancient Lich King awaits in the Necropolis!
Farming DB10 gave us a good amount of high-quality Violent and Revenge runes, and now we’ll put it into good use. Momentarily, as we prepare for our next milestone (Xiong Fei fusion), we’re going to farm Necropolis B7 as a prerequisite to B10. You might ask, why farm the Necropolis? Like the Dragon’s Lair where you can find 6* Legend Violent runes, Necropolis is the main source of Rage, Will, Nemesis, Vampire, and Destroy runes. You will need those runes, especially in PvP battles.
Necropolis is also a good source of Mana Stones. Unneeded runes especially 6* can be sold for a good amount of Mana Stones. Once you start farming NB10, you will realize the difference of how much the Necropolis gives compared to Giant’s Keep and Dragon’s Lair.
Building a core team for the Necropolis must include multi-hitters because of the boss’ Soul Barrier that nullifies a certain number of attacks before actually receiving damage. This is why the optimal rune set is Violent / Revenge because it primarily counters the boss’ passive skill. We will also need movement speed debuffers, continuous damage, and DEF breakers as we move closer to NB10. For now, we will focus on our multi-hitters.
In this chapter, we introduce to you Adrian, the Fire Elven Archer. This monster can easily be acquired because it is only a natural born 3* monster. Adrian plays an essential role in the Necropolis. Starting from its skill set, the first skill can fire up to 3 shots based on its critical rate. The second skill is also a multi-hit shot that causes continuous damage to kill the boss faster. 3rd skill increases the team’s attack speed and critical rate.
Why Necropolis B7 (NB7)?
B7 floors have a chance of dropping 6* runes, unlike B6 that drops a maximum of 5*. It is also a good transition from DB10 because the team needed for this dungeon only requires to swap one monster from our core DB10 team so we can bring in Adrian. Also, the energy requirement is only 7 energy (NB8 requires 8 energy).
Adrian, the Fire Elven Archer
Adrian is known as the “shield breaker” in NB10 and is one of the best monsters for a starting NB10 team. The heal block on his 1st Skill is amazing against the boss, while his 2nd Skill’s DoTs will help work down the mini-boss and final boss in the dungeon. Most importantly, his 3rd Skill grants your team an amazing 3-turn speed and critical rate buff. This helps reduce the rune requirement on an NB10 team tremendously. You’ll only need a 70% crit rate for all your attacking monsters when partied with Adrian, and the speed buff will help speed up your runs through the trash waves. With a 3-hit (with max crit rate) and 4-hit damaging skills, Adrian is one of the best shield breakers you can find in the game. As amazing as he is in NB10, he has little to no value in other aspects of the game so we recommend to evolve him only until 5* max.
NB7 starting team, Runes, and Minimum Stats:
We only need a few lineup changes from our current DB10 team so we can bring in Adrian. Monster stat requirements are roughly the same compared to DB10 stats which means you can run DB10 and NB7 alternatively if you want to. To do that, you can retain Lapis’ slot 2 to SPD or replace with ATK% rune. Runes of Belladeon and Veromos are same as DB10, while Colleen’s rune can either be Swift or Violent with same stats as our ToA requirement. You can choose your leader, Veromos for HP increase or Lapis for ATK increase.
Tips before farming NB7:
- ATB booster/debuffer like Verdehile, Bernard and Spectra are useless against the boss. Belladeon is one exception for beginners because it can still heal and apply def break.
- Colleen and Adrian as multi-hitters can easily take out the Soul Barrier.
- Since your speed is capped on boss stage, Violent and Revenge runes are recommended for depleting the Soul Barrier.
- Another good use of Adrian is that it can provide speed buff (raise over the speed cap on boss stage)
- Waves before boss do not have speed cap, meaning you can rune your utility supports (Belladeon and Colleen) a little more speed to frequently sustain your team.
- Revenge is optimal for all monsters but not strictly required. Stats are more important to ensure survivability and kill-potential.
- Turn order is important in defeating the boss. It is recommended to tune the speed so that multi-hit skills -> debuffers -> nukers. Colleen > Adrian / Belladeon > Veromos > Lapis
- How turn order works on boss passive: attack gauge will be filled as if all monsters have 130 spd. Once they reach 100%, the order is chosen who has the most speed. So if your Colleen has an original SPD of 190 and Hwa has 180, both will fill their ATB gauge at the same time but Colleen will move first then Hwa. When you run a solo healer like Colleen or Hwahee, she would need 190+ speed to make sure your team survives on the waves.
- The boss ATK increases with time. Kill it fast with a combination of high attack power, multi-hits, and spd debuffs. Use heal block to keep the boss from healing itself.
NB7 AutoRun Video feat. Adrian
Game Progression Guide
- Upgrade Glory Buildings to strengthen your stats
- Sky Tribe Totem
- Ancient Sword
- Crystal Altar
- Fallen Ancient Guardian
- Improve ATK stats on Damage Dealers to improve clear time
- Build a Theomars and build him as your Necropolis and Dragon’s Lair Damage Dealer
Key Monsters to Level Up:
- Xiong Fei Fusion
- NB10: Colleen as 6* Max
- Farm for ideal 5* and 6* Rage and Will runes (At least Hero/Purple grade).
- Power-up to +15 on all your slots 4/6 6* runes.
- Power-up to +12 on all your slots 1/3/5 5* runes.
- Sell slots 4/6 5* Rage runes.
- Allocate crystals for energy refills.
- +15 your 6* main stat runes (2/4/6) especially SPD, HP% and ATK%.
- Keep an eye on 6* Hero and Legend runes on Magic Shop. Buy when it fits the desired stats.
- Remember to collect guaranteed crystals from defeating your rivals every time they are up.
- Collect rewards from events, they give plenty of resources.