Monsters

Dark Demon (Beelzebub)

by DK on September 18, 2019
Dark Demon (Beelzebub)
September 18, 2019

Overview
Grade

★★★★★

Type

Attack

Get from

Temple of Wishes, Scroll of Light & Darkness

Awakened

Increases Critical Rate by 15%.

Good For

PvP, Situational PvE

Skill Up Info

Worth fully skilling up with Devilmons

water wind light dark

Stats

Grade ★★★★★ ★★★★★★
Level Min Lv. 35 Min Lv. 40
Normal
HP 4065 6900 5520 9390
ATK 342 581 465 790
DEF 242 412 329 560
Awakened
HP 4350 7380 5910 10050
ATK 380 646 517 878
DEF 257 436 349 593

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 103 15% 50% 15% 0%
Awakened 104 30% 50% 15% 0%

 

Skills

Leader Skill: Increases the Attack Power of ally monsters in the Arena by 44%.

Skill 1: Sword of Destruction [370% ATK]: Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that’s proportionate to the reduced HP.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%

Skill 2: Madness Judgement [540% ATK]: Consumes half of your current HP to attack the enemy target. This attack will ignore a portion of the enemy’s Defense as your HP status worsens. (Reusable in 5 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Damage +10%
  • Lv.7 Cooltime Turn -1

Skill 3: Purgatory (Passive): If you kill an enemy with your attack, you will revive one of dead allies with HP that’s the same amount of the damage you dealt on the enemy target. If other ally dies when you are dead, you will be revived with little HP and 100% Attack Bar. [Automatic Effect] (Reusable in 5 turns)

  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Rune Recommendation

Early Game Fatal / Blade ATK% / CR% or CD% / ATK%
Late Game Violent or Rage / Will ATK% / CD% / ATK%
Positives

Top tier damage monster that can revive allies and himself through his passive
1st skill deals great damage against high HP enemies
High ATK increase when used as lead in Arena battles
High damage multiplier on 2nd skill with ignore defense
Easy to rune due to +15% crit rate from awakening bonus

Negatives

Generally countered by enemies that apply oblivion debuff and AoE cleave teams

Rating
Our Rating
User Rating
Rate Here
Dungeon
8.5
6.7
Arena Offence
9.5
7.4
Arena Defense
9.3
7.3
Guild War Offence
9.5
7.5
Guild War Defense
9.3
7.5
ToA
7.8
6.5
Raids
7.0
6.8
Overall Value
9.5
7.7
Notes

High damage attacker capable of resurrecting allied units including himself when monsters are killed in the battlefield

9.0
Total Score
7.3
User Score
44 ratings
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Dungeon
Arena Offence
Arena Defense
Guild War Offence
Guild War Defense
ToA
Raids
Overall Value

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