Dark


Dark Phoenix (Jaara)

by Admin on September 29, 2016
Dark Phoenix (Jaara)
July 28, 2018

Overview
Grade

★★★★★

Type

Attack

Get from

Scroll of Light & Darkness, Temple of Wishes

Awakened

Increases Accuracy by 25%

Good For

PvP Offense

Skill Up Info

Worth skilling up but isn’t necessary to fulfill its role

fire water wind light dark

Stats

Grade ★★★★★ ★★★★★★
Level Min Lv. 35 Min Lv. 40
Normal
HP 3570 6060 4845 8235
ATK 399 678 542 922
DEF 219 371 297 505
Awakened
HP 4425 7500 6000 10215
ATK 442 751 601 1021
DEF 190 323 258 439

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 93 15 50 15 0
Awakened 94 15 50 15 25

 

Skills

Leader Skill: Increases the Resistance of ally monsters in the Dungeons by 55%.

Skill 1: Arcane Blast [420%ATK]: Attacks the enemy with a mysterious energy and stuns them for 1 turn with an 18% chance.

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate 10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate 10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate 10%

Skill 2: Dark Nova [(900% – 504%ATK) (Scales off Enemy’s Current HP%): Explodes compressed energy of darkness to inflict damage to an enemy. The more HP the targeted enemy currently has, the larger the damage becomes. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1
  • Lv.5 Cooltime Turn -1

Skill 3: Fiery Path (Passive): Leaves a Branding Effect for 3 turns with a 50% chance when you attack an enemy. When you defeat an enemy during your turn, the enemy can’t be revived during the battle, and the cooldown time of [Dark Nova] will be decreased by 1 turn. [Automatic Effect]

  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Harmful Effect Rate +15%
  • Lv.4 Harmful Effect Rate +25%

Rune Recommendations

Early Game – Fatal / Blade (ATK% / CRIT R% / ATK%)

End Game – Rage / Will (SPD or ATK% / CRIT D% / ATK%)

Patch Notes

2016.7.18

  • Fiery Path damage increased by 14%

2018.4.26

  • Fiery Path: Skill modification, changed to a passive skill
    • Before: Burns the enemy’s soul with soul fire, disturbing HP recovery and Branding the target for 3 turns. The enemy can’t be revived if the enemy is killed with this skill.
    • After: (Passive) Leaves a Branding Effect for 3 turns with a 50% chance when you attack an enemy. When you defeat an enemy during your turn, the enemy can’t be revived during the battle, and the cooldown time of [Dark Nova] will be decreased by 1 turn. [Automatic Effect]
  • Fiery Path: Skill Level Modification, changed the damage increase/cooldown time decrease to harmful effect activation rate increase
Positives

High damage

Negatives

Somewhat slow and squishy

Rating
Our Rating
User Rating
Rate Here
Dungeon
7.7
Arena Offence
8.0
8.0
Arena Defense
6.8
Guild War Offence
8.5
7.7
Guild War Defense
6.2
ToA
6.8
Raids
6.8
Overall Value
8.0
7.8
8.1
Total Score
7.4
User Score
100 ratings
You have rated this
What do you think of this Monster?
Keep it!
13%
Food
16%
The Best
59%
Meh
11%
comments
Leave a reply
  • jeff
    February 19, 2020 at 9:29 pm
    Positives

    -Very high dps
    -Constant branding

    Negatives

    -A unit you will never get
    -Will likely be stupidly buffed to a OP state in a long distance future patch.

    Rating
    Dungeon10
    Arena Offence5
    Guild War Offence5
    ToA3
    Raids10
    Overall Value8

    As a proud owner myself, I can’t really say this unit is all that good despite being a nat 5 dark I only ever use him in elemental raids and giants b10. But in the recent months com2us has been doing sweeps and giving buffs to outdated units. One can only hope that Jaara gets his spotlight to shine. Personally I think com2us should add a additional effect to this 3rd ability and makes it so that any debuffs on a unit that Jaara is attacking will have a chance to spread to all other enemy units.

  • Alucard-Jackal
    January 20, 2019 at 9:23 pm
    Positives

    Hard hitter
    Neutral damage dealer
    High base stats
    Flexible

    Negatives

    Slow
    Needs more development to be a proper dark nat 5
    Should get an extra turn when she kills

    Rating
    Dungeon8
    Arena Offence7.8
    Arena Defense0.7
    Guild War Offence8.9
    Guild War Defense1.4
    ToA9.6
    Raids7
    Overall Value8.4

    If they made her get another turn after killing things it would make her majorly viable. I have her and she is amazing given the proper team to support. She can be used to clear toa

  • ratemal
    August 9, 2018 at 3:30 pm
    Positives

    - rare
    - look cool
    - world boss damage

    Negatives

    - useless monster
    - wrong designed monster
    - never will be buffed

    Rating
    Dungeon5
    Guild War Offence5
    Raids2
    Overall Value2

    #buffJaara

  • Zora
    May 28, 2018 at 6:21 pm

    This page should probably be updated given Jaara’s buff.

  • Jakian
    March 6, 2016 at 4:59 pm
    Positives

    High Dam
    Triple Dots
    Anti Reviver

    Negatives

    Slow and squishy

    Rating
    Dungeon10
    Arena Offence10
    Arena Defense8
    Guild War Offence10
    Guild War Defense8.1
    ToA9.2
    Overall Value9.6

    Very strong and Powerful Phoenix

  • September 12, 2015 at 3:33 pm
    Positives

    so good in cairos dungeon with his leader skill. can kill one shot tanky monsters, counter for reviver, no element weakness. probably the best single target ability nuke.

    Negatives

    doesn't have def passive, doesn't have aoe skill, easy to kill, low base spd, so hard to bring him in arena because too many bella and darion in AD except you have chloe, immunity or speed team. Need high critical rate attribute since he has dark element.

    Rating
    Dungeon10
    Arena Offence10
    Arena Defense5
    Overall Value9.1
  • Lyvet945
    September 9, 2015 at 6:56 am
    Positives

    Extremely high damage, especially with the second move which can deal more than 60k depending on enemies hp

    Negatives

    Too slow, need good Spd substats to increase her survival.

    Rating
    Dungeon10
    Arena Offence10
    Arena Defense8.8
    Overall Value10

    In my opinion, this is the second best Phoenix. It is anti reviver, has dots, can stun and deals tremendous amount of damage. The rune recommendation from me would be violent blade atk,crit dmg/crit rt, atk, depending on what you like. Hope my advice helps.

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Dungeon
Arena Offence
Arena Defense
Guild War Offence
Guild War Defense
ToA
Raids
Overall Value

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