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Home > Homunculus – Skills, Restrictions, Customization, Summoning

Homunculus – Skills, Restrictions, Customization, Summoning

GS_AdminbyGS_Admin
April 30, 2020
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Skills

Homunculus is a default 5★ Monster that allows you to select its attribute and Evolve its skill in various ways. Unlike regular monsters, players can evolve the Homunculus’ skills into more powerful versions. Each Homunculus will start with the following skills:

Magic Ray: Attacks the enemy with the power of condensed magic

Magic Bullet: Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance. (Reusable in 4 turns)

Magic Power Burst: Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy. (Reusable in 5 turns)

Magic Power Explosion (Passive): Revives with 50% HP when you’re inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you’ll be uncontrollable and die when the effect ends. (Reusable in 10 turns)

Once a player has evolved its first skill once, players can then choose to keep the fire equivalent of the skill, or change to the elemental version desired by the player. The chosen elemental equivalent decides the element of the Homunculus. Afterwords, players may then evolve each of its next two skills to the version desired. In total, there are five stages of skill evolution.

Additionally, players may also increase the level of the skills like regular monsters. Currently, it is only possible to skillup the Homunculus using Devilmon.

Fire Homunculus Skills and Stats
Water Homunculus Skills and Stats
Wind Homunculus Skills and Stats

Evolution cost

The cost of evolving each skill is outlined below:

  • Skill 1
    • 200 Water Crystals/Fire Crystals/Wind Crystals
    • 100 Shiny Light Crystals
    • 100 Pitch-black Dark Crystals
    • 200 Condensed Magic Crystals
  • Skill 1 Upgraded
    • 400 Water Crystals/Fire Crystals/Wind Crystals
    • 200 Shiny Light Crystals
    • 200 Pitch-black Dark Crystals
    • 400 Condensed Magic Crystals
  • Skill 2
    • 600 Water Crystals/Fire Crystals/Wind Crystals
    • 300 Shiny Light Crystals
    • 300 Pitch-black Dark Crystals
    • 600 Condensed Magic Crystals
  • Skill 2 Upgraded
    • 800 Water Crystals/Fire Crystals/Wind Crystals
    • 400 Shiny Light Crystals
    • 400 Pitch-black Dark Crystals
    • 800 Condensed Magic Crystals
  • Skill 3
    • 1000 Water Crystals/Fire Crystals/Wind Crystals
    • 500 Shiny Light Crystals
    • 500 Pitch-black Dark Crystals
    • 1000 Condensed Magic Crystals
  • All Skills Maxed Total
    • 3000 Water Crystals/Fire Crystals/Wind Crystals
    • 1500 Shiny Light Crystals
    • 1500 Pitch-black Dark Crystals
    • 3000 Condensed Magic Crystals

Skill/element reset

At any point, players can choose to reset the skills of their Homunculus, causing their skills to revert back to the default versions, as well as their element back to the default of fire. Players can choose either of the following two payment options:

  • 150 Frozen Water Crystals
  • 150 Flaming Fire Crystals
  • 150 Whirling Wind Crystals
  • 300 Condensed Magic Crystals
  • 150 Crystals of the current element

Or

  • 300 Crystals

Once the skills of the Homunculus have been reset, players can evolve their skills back up to the highest point attained previously at no additional cost. As well, previous skillups will be retained after skill resetting. Finally, if players change the element of their Homunculus, players need not awaken it again.

Contents

  1. Skills
    1. Edit Evolution cost section
    2. Skill/element reset

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  • Core Guides
    • Giant’s Keep B10
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    • Trial of Ascension
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      • Wind Beast
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    • Rift Raid Guide Series
      • Overview
      • Unit Review
      • Team Comp
      • Standard Team
      • Speed Team
      • YOLO Team
    • Challenge Quests
      • Mission II
      • Mission III
      • Mission IV
      • Mission VI
    • Arena Guide Series
      • Basics
      • Speed Tuning
      • AO Utility
      • AO Teams
      • Best AO Mons
    • Rune Guide
    • Daily Missions & Rewards
    • Amazon Coins Promotion
  • Progression Guides
    • Chapters 1 – 10
      • Ch1: Beginner’s Guide
      • Ch2: Management
      • Ch3: Cairos Dungeon
      • Ch4: Progression
      • Ch5: Dungeon Cores
      • Ch6: Farming GB5
      • Ch7: Road to Faimon
      • Ch8: GB7 & Veromos
      • Ch9: Chiruka & GB8
      • Ch10: Hell Mode
    • Chapters 11 – 20
      • Ch11: Veromos & ToA
      • Ch12: Gb10 Auto
      • Ch13: Faster GB10
      • Ch14: Baretta & ToA
      • Ch15: DB10 Auto
      • Ch16: Verdehile DB10
      • Ch17: NB7 & Adrian
      • Ch18: Xiong Fei NB8
      • Ch19: Rift Raid Level 3
      • Ch20: NB10 Auto
    • Chapters 21+
      • Ch21: Fire Beast
      • Ch22: Ice Beast
      • Ch23: Wind Beast
      • Ch24: Light Beast
      • Ch25: Dark Beast
  • Monsters
    • Monster DB & Ratings
    • Best 1★ 2★ Mons
    • Best 3★ 4★ 5★ Mons
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