Stats
Grade | ★★★★★ | ★★★★★★ | |||
---|---|---|---|---|---|
Level | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||
HP | 4920 | 8355 | 6690 | 11370 | |
ATK | 276 | 468 | 375 | 637 | |
DEF | 252 | 428 | 342 | 582 | |
Awakened | |||||
HP | 5490 | 9330 | 7455 | 12675 | |
ATK | 299 | 509 | 407 | 692 | |
DEF | 261 | 444 | 355 | 604 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 100 | 15 | 50 | 15 | 0 |
Awakened | 101 | 15 | 50 | 15 | 0 |
Skills
Skill 1: Pierce Soul [200%ATK x 2]: Attacks the enemy twice, with each attack having a 30% chance to disturb the enemy’s HP recovery for 2 turns.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +15%
Skill 2: Soul Devourer [(40%HP ~ 70%HP)]: Deals damage proportionate to your MAX HP and recovers 50% of the damage dealt as HP. Damage increases as the enemy HP gets lower. (Reusable in 3 turns)
- Lv.2 Damage + 5%
- Lv.3 Damage + 10%
- Lv.4 Damage + 10%
- Lv.5 Cooltime Turn – 1
Skill 2: Soul Devourer (Strengthened) [(40%HP ~ 70%HP)]: Deals damage proportionate to your MAX HP and recovers the HP of all allies (including yourself) by 30% of the damage dealt. Damage increases as the enemy HP gets lower. (Reusable in 3 turns)
- Lv.2 Damage + 5%
- Lv.3 Damage + 10%
- Lv.4 Damage + 10%
- Lv.5 Cooltime Turn – 1
Skill 3: Deadly Wrath [40%HP]: Attacks all enemies with a deadly wrath, dealing damage proportionate to your MAX HP, and Brands them for 2 turns. (Reusable in 5 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn – 1
Rune Recommendations
Early Game – Swift / Energy (SPD or HP% / CRIT R% / HP%)
End Game – Rage / Will (SPD or HP% / CRIT D% / HP%)