|Level||Min||Lv. 35||Min||Lv. 40|
|SPD||CRI RATE%||CRI DMG%||RES%||ACC%|
Leader Skill: Increases the HP of ally monsters with Dark attribute by 50%.
Skill 1: Heavenly Sword [180%ATK + 270%DEF]: Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Punishment [230%ATK + 500%DEF]: Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime turn -1
Skill 3: Dominator (Passive): The inflicted damage decreases as the number of surviving allies increases and the inflicted damage increases as more allies die. Additionally, the enemy you attack will be provoked for 1 turn. (Automatic Effect)
Offensive – Guard x3(Spd/Crit D%/Def%)
Violent – Violent+Any(Spd/Crit D%/Def%)
- Dominator (Passive): The description states “The inflicted damage decreases as the number of surviving allies increases”; however, the description does not appear to be worded accurately, as the damage Fermion receives actually decreases when there are more surviving allies.