Dark Drunken Master (Wei Shin)

Base Form

Awakened Form

Overview

Grade ★★★
Type Attack
Badges Food
Get From Scroll of Light & Darkness, Temple of Wishes
Awakened Increase Critical Rate by 15%
Good For Food
Skill Up Info Entire family isn’t worth skilling up

fire water wind light dark

Stats

Grade★★★★★★★★★★★★★★★★★★
LevelMinLv. 25MinLv. 30MinLv. 35MinLv. 40
Normal
HP15602820225038253060520541707080
ATK145262209256285484387659
DEF114205164279223379304516
Awakened
HP17403135252042753420580546507905
ATK170306244416333565452769
DEF114205164279223379304516

 

SPDCRI RATE%CRI DMG%RES%ACC%
Unawakened981550150
Awakened993050150

 

Skills

Leader Skill: The Critical Rate of ally Monsters is increased by 16% in Guild Battles.

Skill 1: Rolling Punch [180%ATK]: Throws a punch that ignores the enemy’s Defense and weakens the Attack Power for 1 turn with an 80% chance.

  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%

Skill 2: Drunken Kick [200%ATK x 3]: Kicks the enemy unsteadily. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Snake Punch [270%ATK x 3]: Attacks the enemy 3 times to grant Continuous Damage for 1 turn with each attack and increases the Critical Rate of all allies for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1

Rune Recommendations

Damage – Fatal or Rage/Blade(Atk%/Crit D%/Atk%)

 

Patch Notes

Updated on 2015.10.28

  • Snake Punch – This skill will not additionally deal Continuous Damage for 1 turn.

Updated on 2016.10.28

  • Drunken Kick – Damage increased by 11%
  • Snake Punch – Damage increased by 8%

Updated 2018.7.4

  • Leader Skill added: The Critical Rate of ally Monsters is increased by 16% in Guild Battles
  • Rolling Punch: Increases the inflicted damage by 20%
  • Drunken Kick – Skill modification
    • Before: Kicks the enemy unsteadily and gets another turn if the enemy dies
    • After: Kicks the enemy unsteadily. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards
  • Snake Punch: Added effect – Additionally attacks a random enemy with [Rolling Punch] with a 50% chance
4.3
Our Rating
5.93
User Rating

Monster Rating

  • Dungeon - 5/10
    5/10
  • Arena Offense - 5/10
    5/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - /10
    0/10
  • Guild War Defense - /10
    0/10
  • ToA - /10
    0/10
  • Raid - /10
    0/10

Summary

Still not worthwhile despite recent buff

Overall
4.3/10
4.3/10
5.9/10
Comments Rating 5.93/10 (1 review)

Pros

Decent damage and high Critical Rate

Cons

Slow
Squishy
Poor multipliers

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