Dark Homunculus

Base Form

Awakened Form

fire water wind light dark

Stats

Grade★★★★★★★★★★★
LevelMinLv. 35MinLv. 40
Normal
HP48458235658511205
ATK276468375637
DEF257436349593
Awakened
HP53409075726012345
ATK299509407692
DEF271460368626

 

SPDCRI RATE%CRI DMG%RES%ACC%
Unawakened1001550150
Awakened1011550150

 

Stage 1 Skill Upgrades

Skill 1: Dark Shock [360%ATK]: Attacks the enemy to absorb 10% of the target’s Attack Bar with a 50% chance.

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +15%
  • Lv.6 Harmful Effect Rate +15%

Stage 2 Skill Upgrades

Skill 1: Dark Shock – Purification [360%ATK]: Attacks the enemy to remove 1 beneficial effect granted on the target and absorbs 10% of the target’s Attack Bar with a 50% chance each.

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +15%
  • Lv.6 Harmful Effect Rate +15%

Skill 1: Dark Shock – Chain [120%ATK x 3]: Attacks the enemy 3 times to absorb 10% of the target’s Attack Bar with a 50% chance each.

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +15%
  • Lv.6 Harmful Effect Rate +15%

Stage 3 Skill Upgrades

Skill 2: Operation Gamma [480%ATK]: Attacks the enemy to remove all beneficial effects granted on the target with a 75% chance. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1

Skill 2: Operation Delta [480%ATK]: Attacks the enemy to elongate the harmful effect granted on the enemy by 1 turn wwith a 30% chance. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1

Stage 4 Skill Upgrades: Operation Gamma Route

Skill 2: Operation Gamma – Weaken [480%ATK]: Attacks the enemy to remove all beneficial effects granted on the target and weakens the Defense for 2 turns with a 75% chance. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1

Skill 2: Operation Gamma – Control [480%ATK]: Attacks the enemy to remove all beneficial effects granted on the target and stuns the target for 1 turn if you successfully remove the beneficial effects with a 75% chance. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1

Stage 4 Skill Upgrades: Operation Delta Route

Skill 2: Operation Delta – Chain [160%ATK x 3]: Attacks the enemy 3 times to elongate the harmful effect granted on the enemy by 1 turn with a 30% chance each. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1

Skill 2: Operation Delta – Ruin [480%ATK]: Attacks the enemy to elongate the harmful effect granted on the enemy by 1 turn with a 50% chance. After that, the enemy’s HP will be decreased proportionate to the total no. of turns of the harmful effect granted on the target. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1

Stage 5 Skill Upgrades: Operation Gamma Route

Skill 3: Unbalanced Field: Increases the skill cooldown time of all enemies by 1 turn each and decreases the Attack Speed for 2 turns. After that, the skill cooldown time of all allies will be decreased by 1 turn each and the Attack Speed will be increased for 2 turns. (Reusable in 6 turns)

  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Skill 3: Lockdown: Puts the enemy target to sleep for 3 turns and decreases the Attack Speed of all other enemies for 2 turns. (Reusable in 6 turns)

  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Stage 5 Skill Upgrades: Operation Delta Route

Skill 3: Shock Wave: Removes all beneficial effects on all enemies and Stuns them for 1 turn with a 25% chance. (Reusable in 6 turns)

  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Skill 3: Analyze Weakpoint [200%ATK x 4]: Attacks the enemy 4 times to grant a harmful effect that isn’t granted on the enemy for 2 turns each among Decrease ATK SPD / Increased chances of missing / Decrease DEF / Decrease ATK / Branding / Unrecoverable Effects. (Reusable in 6 turns)

  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Skill 4: Magic Power Explosion II (Passive): Revives with 50% HP when you’re inflicted with fatal damage, and resets the skill cooldown time of all skills and falls under the Magic Power Explosion state for 2 turns. You’ll be uncontrollable under the Magic Power Explosion state and be defeated when the effect ends. (Automatic Effect) (Reusable in 10 turns)

Rune Recommendations

PvP Build – Violent / Shield or Will (SPD / HP% / HP%)

8.6
Our Rating
0
User Rating

Monster Rating

  • Dungeon - /10
    0/10
  • Arena Offense - /10
    0/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - /10
    0/10
  • Guild War Defense - /10
    0/10
  • ToA - /10
    0/10
  • Raid - /10
    0/10

Summary

Excellent support monster for PvP Offense, especially if you’re in need of a good stripper

Overall
8.6/10
8.6/10
0/10
Comments Rating 0/10 (0 reviews)

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