Stats
Grade | ★★★★ | ★★★★★ | ★★★★★★ | ||||
---|---|---|---|---|---|---|---|
Level | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||||
HP | 2625 | 4455 | 3570 | 6060 | 4845 | 8235 | |
ATK | 258 | 440 | 352 | 597 | 478 | 812 | |
DEF | 143 | 244 | 195 | 331 | 265 | 450 | |
Awakened | |||||||
HP | 2835 | 4815 | 3855 | 6540 | 5235 | 8895 | |
ATK | 286 | 487 | 390 | 662 | 530 | 900 | |
DEF | 154 | 261 | 209 | 355 | 284 | 483 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 101 | 15 | 50 | 15 | 0 |
Awakened | 102 | 15 | 50 | 15 | 0 |
Skills
Leader Skill: Increases the Attack Power of ally monsters with Dark attribute by 40%.
Skill 1: Will-o’-the-Wisp [130%ATK x 3]: Attacks the enemy 3 times with a shimmering light.
- Lv.2 Damage +5%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
Skill 1: Will-o’-the-Wisp (Strengthened) [130%ATK x 3]: Attacks an enemy 3 times with a shimmering light and recovers HP by 50% of the inflicted damage.
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
Skill 2: Enchant: Puts the enemy to sleep for 2 turns. Instantly recovers a turn when used. (Reusable in 4 turns)
- Lv.2 Cooltime turn -1
Skill 3: Nightmare [800%ATK]: Performs an attack that has a guaranteed chance to stun the target for 1 turn if the attack lands as a Critical Hit. The attack is also guaranteed a Critical Hit if the target is asleep. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime turn -1
Rune Recommendations
Early Game – Fatal / Blade (SPD or ATK% / CRIT R% / ATK%)
Nuker – Rage or Fatal / Will (SPD or ATK% / CRIT D% / ATK%)
Multi-turns – Violent / Will (SPD or ATK% / CRIT D% / ATK%)
Patch Notes
2016.1.27
- Nightmare: The stun effect applied with Critical Hits will now be a guaranteed stun.
2018.4.26
- Enchant: Recovers your turn when the enemy falls asleep -> Recovers a turn instantly with no condition