Dark Vagabond (Jubelle)

Base Form

Awakened Form

Overview

Grade ★★★
Type Defense
Get From Scroll of Light & Darkness, Secret Dungeon, Temple of Wishes
Awakened Increases Attack Speed by 15
Good For Guild Wars
Skill Up Info Worth fully skilling up, but use family skill ups instead of Devilmons

fire water wind light dark

Stats

Grade ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 1920 3465 2775 4725 3780 6420 5130 8730
ATK 107 192 154 261 209 355 284 483
DEF 128 231 185 315 252 428 342 582
Awakened
HP 2175 3930 3135 5340 4275 7260 5805 9885
ATK 109 196 157 267 214 363 291 494
DEF 145 262 209 356 285 484 387 659

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 97 15 50 15 0
Awakened 113 15 50 15 0

 

Skills

Skill 1: Slash Rocks [100%ATK + 18%HP]: Swings a giant sword to deal damage and decrease the target’s Defense for 2 turns with a 40% chance. This attack will deal more damage according to your MAX HP.

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Harmful Effect Rate +10%
  • Lv.8 Damage +10%

Skill 2: Taunting Strike [190%ATK + 26%HP]: Attacks an enemy with a humiliating strike, provoking the target with a 80% chance. This attack will deal more damage according to your MAX HP. (Reusable in 3 turns)

  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1

Skill 3: Wanderer (Passive): Decreases the chances of receiving a Critical Hit by 50%, and decreases the cooltime of your skill each time you’re attacked. (Automatic Effect)

Rune Recommendations

Early Game – Triple Energy (HP% / HP% / HP%)

End Game – Violent / Revenge (SPD or HP% / HP% / HP%)

Patch Notes

Updated 2017.8.30

  • Taunting Strike: Inflicts damage proportionate to the Attack Power -> Inflicts damage according to the Attack Power and your MAX HP.
6.8
Our Rating
5.25
User Rating

Monster Rating

  • Dungeon - /10
    0/10
  • Arena Offense - 6/10
    6/10
  • Arena Defense - 6.5/10
    6.5/10
  • Guild War Offense - 7/10
    7/10
  • Guild War Defense - 7/10
    7/10
  • ToA - /10
    0/10
  • Raid - /10
    0/10

Summary

Worth building early on in Guild Wars as an armor breaker and provoker

Overall
6.8/10
6.8/10
5.3/10
Comments Rating 5.25/10 (4 reviews)

Pros

Great provoker
Good tank due to crit rate reduction
Decent damage due to HP scaling
Speed on awakening

Cons

Little sustain for a provoker

Welcome Back!

Login to your account below

Create New Account!

Fill the forms below to register

Retrieve your password

Please enter your username or email address to reset your password.

Translate »