Stats
Grade | ★★★★★ | ★★★★★★ | |||
---|---|---|---|---|---|
Level | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||
HP | 4200 | 7140 | 5715 | 9720 | |
ATK | 361 | 613 | 491 | 834 | |
DEF | 214 | 363 | 291 | 494 | |
Awakened | |||||
HP | 4845 | 8235 | 6585 | 11205 | |
ATK | 371 | 630 | 504 | 856 | |
DEF | 233 | 396 | 316 | 538 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 98 | 15 | 50 | 15 | 0 |
Awakened | 99 | 30 | 50 | 15 | 0 |
Skills
Leader Skill: Increases the Critical Rate of ally monsters in the Dungeons by 28%.
Skill 1: Vampire Bat [200%ATK x 2]: Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Weaken [620%ATK]: Attacks and weakens the enemy’s Attack Power and decreases the enemy’s Attack Speed for 2 turns with a 75% chance. The target won’t be granted with beneficial effects for 2 turns with a 75% chance. (Reusable in 4 turns)
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate+10%
- Lv.5 Harmful Effect Rate+10%
- Lv.6 Cooltime Turn -1
Skill 3: Feast of Blood (Passive): Attacks leave a Branding Effect that lasts for 2 turns and heal all allies for 30% of the damage done. Also, whenever you kill an enemy, the attack bar of all allies increases by 30%. (Automatic Effect)
Rune Recommendations
Early Game – Fatal / Blade (SPD or ATK% / CRIT R% / ATK%)
End Game – Violent / Revenge (SPD or ATK% / CRIT D% / ATK% or HP%)