Stats
Grade | ★★★★ | ★★★★★ | ★★★★★★ | ||||
---|---|---|---|---|---|---|---|
Level | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||||
HP | 2730 | 4635 | 3705 | 6300 | 5040 | 8565 | |
ATK | 213 | 362 | 290 | 492 | 394 | 670 | |
DEF | 182 | 309 | 247 | 420 | 336 | 571 | |
Awakened | |||||||
HP | 2880 | 4905 | 3915 | 6660 | 5325 | 9060 | |
ATK | 244 | 416 | 333 | 565 | 452 | 769 | |
DEF | 192 | 327 | 261 | 444 | 355 | 604 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 101 | 15 | 50 | 15 | 0 |
Awakened | 102 | 15 | 50 | 15 | 0 |
Skills
Leader Skill (Awakened): Increases the Defense of ally monsters in the Arena by 33%.
Skill 1: Roll Dice [190%ATK x 2]: Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4:unrecoverable, 5: Decrease DEF, 6: Increased chances of missing. Instantly gains another turn if you get the same number.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Unlucky 7 [300%ATK]: Rolls 2 dice to attack all enemies and stuns them for 1 turn if the sum of the numbers is greater than 7, decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gain another turn if you get the same number. (Reusable in 4 turns)
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1
Skill 3: Roll Again (Passive): Rolls 1 dice at the start of each turn. The damage inflicted to the enemy will be increased up to 70% when attacking if the number of the dice is large, and the damage inflict by the enemy will be reduced up to 70% when attacked if the number of the dice is small. The effect is not accumulated with other decrease damage effects. [Automatic Effect]
Additional Info
Each skill with detailed explanation.
- S1: Hits 2 times and has a 50% chance to apply either defense, heal block, or glancing debuff for 2 turns on each hit. You will gain an additional turn with a 17% chance
- S2: Hits all enemies 1 time and will either stun the enemy or apply a slow debuff with a 50% chance. This skill can apply both stun and slow debuff with an 8% chance. You will gain an additional turn with a 17% chance
S3 (Passive):
Dice Rolls |
Attack Bonus |
Damage Reduction |
1 |
70% |
20% |
2 |
60% |
30% |
3 |
50% |
40% |
4 |
40% |
50% |
5 |
30% |
60% |
6 |
20% |
70% |
Rune Recommendations
Early Game – Fatal / Blade (ATK% / CRIT R% / ATK%)
End Game – Violent / Will (SPD or ATK% / CRIT D% / ATK%)