Fire Epikion Priest (Chloe)

Base Form

Awakened Chloe Summoners War

Awakened Form

Overview

Type Support
Get From Mystical Scroll, Mystical Summon, Fire Scroll, Legendary Scroll, Temple of Wishes
Awakened Increases Attack Speed by 15
Good For PvP in general
Skill Up Info Worth fully skilling up, but use family skill ups instead of Devilmons

fire water wind  dark light

Stats

Grade ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 3195 5430 4350 7380 5910 10050
ATK 161 273 219 371 297 505
DEF 203 345 276 468 375 637
Awakened
HP 3720 6330 5055 8595 6885 11700
ATK 175 297 238 404 323 549
DEF 206 351 280 476 381 648

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 95 15 50 15 0
Awakened 111 15 50 15 0

 

Skills

Leader Skill: Increases the Defense of ally monsters in the arena by 27%.

Skill 1: Absorb Mana [180%ATK + 12%HP]: Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +5%
  • Lv.7 Damage +10%

Skill 2: Fill: Recovers the HP of the 2 allies with the lowest HP by 25% and 15%. (Reusable in 4 turns)

  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Fanatic: All allies are invincible for 1 turn and gain Immunity for 2 turns. (Reusable in 8 turns)

  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1

Rune Recommendations

Early-Game Build Swift + Energy or Guard SPD / HP% or DEF% / HP% or DEF%
End-Game Build Swift + Will SPD / HP% or DEF% / HP% or DEF%
Alternative Build Violent + Will SPD / HP% or DEF% / HP% or DEF%
Troll Slow Build (counter against buff removers) Violent + Will HP% / HP% / HP% or DEF%

Site Review

Dungeons: Chloe can be used sparingly if you’re desperate for an immunity buffer for DB10. However, a typical fast Veromos is normally enough. The long 6-turn cooldown of her immunity and lack of cleanse makes monsters such as Delphoi a much better alternative. You’ll pretty much only use her if you’re starting out on a new DB10 team.

Raids: While she may appear useful for raids, the frequent buff remover from the boss makes her role here pretty useless. Her best use would be on starting raid teams as a frontline-tank that offers zero debuffs or for a very niche speed Katarina R5 for MUCH more advanced teams.

ToA: Chloe can serve as a pretty decent protector for newer teams, giving your monsters breathing room against hard-hitting bosses. This is especially useful for newer players who are first climbing ToAN or are approaching the early ToAH boss stages. However, her kit falls off pretty quickly once you assemble a proper team.

PvP: As mentioned earlier, Chloe’s a great monster that allows you to have your team to be slower than it needs to be. As long as your Chloe is faster than the enemy’s speed booster, your team is practically given to move without worrying about the enemy’s will runes. Even so, there’s a chance that Chloe is able to cut in-between the enemy’s monsters if they aren’t properly speed-tuned.

Chloe can also be used in more mid-game and late-game teams as a stall tactic in your defense, as enemies without a proper AoE buff remover has to wait out a turn which allows your own team to attack. However, a proper buff remover can easily wipe off the invincibility buff.

Other advice:

  • One tactic for Chloe users to deal against buff removers is to purposely build their Chloe slower so that the enemy’s buff remover will move before her. However, this makes her easily countered by attack bar boosters and potential despair stuns.
  • Alternatively, some players can choose to set up two Chloes in their arena defense, one fast and one slow, to further stall out the enemy.
  • Do try to save Epikion Priest skill ups from the water and wind variants if you have yet to get her. While Chloe’s skill set is definitely worthy of feeding devilmons, the availability of her natural 3* counterparts should be taken advantage of. For reference sake, she will need a total of 12 skillups, so save away!

Scepter

8.3
Our Rating
6.51
User Rating

Monster Rating

  • Dungeon - /10
    0/10
  • Arena Offense - 9/10
    9/10
  • Arena Defense - 8.5/10
    8.5/10
  • Guild War Offense - 8.5/10
    8.5/10
  • Guild War Defense - 8/10
    8/10
  • ToA - 6.5/10
    6.5/10
  • Raid - /10
    0/10
Overall
8.3/10
8.3/10
6.5/10
Comments Rating 6.51/10 (15 reviews)

Pros

– Pretty good base HP and DEF
– The two-turn immunity and one-turn invincibility is great, especially in situations where your monsters will likely be outsped by the enemy
– Speed on awakening matches her base speed to one of the most popular attack bar -boosters out there, Bernard
– First skill can deal a surprising amount of damage

Cons

– The release of Qebehsenuef has drastically reduced her usability in Katarina comps
– Heavily countered by buff removers
– Only able to heal up two allies, making her a weaker choice against AoE damagers

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