Fire Fairy King (Daphnis)

Base Form

Awakened Form

Overview

Type Attack
Badges ToA
Get From Mystical Scroll, Mystical Summon, Legendary Scroll, Temple of Wishes, Fire Scroll
Awakened Increases Accuracy by 25%
Good For PvP Offense, ToA against Boss stages
Skill Up Info Worth skilling up but isn’t necessary to fulfill its role

fire fire fire fire fire

Stats

Grade ★★★★★ ★★★★★★
Level Min Lv. 35 Min Lv. 40
Normal
HP 4140 7020 5625 9555
ATK 304 517 413 703
DEF 276 468 375 637
Awakened
HP 4275 7260 5805 9885
ATK 361 613 491 834
DEF 280 476 381 648
SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 97 15 50 15 0
Awakened 98 15 50 15 25

Skills

Leader Skill: Increases the Critical Rate of ally monsters in the Arena by 33%.

Skill 1: Serenity [180%ATK x 2]: Attacks the enemy 2 times and increases the chances of the enemy to land a Glancing Hit for 2 turns with a 30% chance on each strike.

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +15%

Skill 2: Overwhelm [320%ATK]: Attacks all enemies and increases their cooldowns by 1 turn each with a 70% chance. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Hellfire [30%HP + 860%ATK]: Removes all beneficial effects granted on the enemy and weakens the enemy’s Defense for 1 turn if you successfully remove all beneficial effects. Decreases the HP of yourself and the enemy target by 30% each with a flame and decreases the HP by 15% each if it’s a Boss. Inflicts great damage to the target and creates a shield that’s 50% of the inflicted damage for 3 turns afterwards.(Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Rune Recommendations

Early Game – Fatal / Blade (SPD or ATK% / CRIT R% / ATK%)

End Game – Swift / Will (SPD / CRIT D% / ATK%)

Violent Build – Violent / Will (SPD / CRIT D% / ATK%)

Patch Notes

– Updated on 2017.06.03

  • Hellfire – Decreased the coolddown time by 1 turn (5 -> 4 turns)
7.2
Our Rating
6
User Rating

Monster Rating

  • Dungeon - /10
    0/10
  • Arena Offense - 7/10
    7/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - 7.5/10
    7.5/10
  • Guild War Defense - /10
    0/10
  • ToA - 8/10
    8/10
  • Raid - /10
    0/10
Overall
7.2/10
7.2/10
6/10
Comments Rating 6/10 (10 reviews)

Pros

Strong single target nuke
Can increase all enemy cooldowns by 1
Removes beneficial effects

Cons

Slow
Pretty useless awakening bonus

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