Stats
Grade | ★★★★ | ★★★★★ | ★★★★★★ | ||||
---|---|---|---|---|---|---|---|
Level | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||||
HP | 2730 | 4635 | 3705 | 6300 | 5040 | 8565 | |
ATK | 189 | 321 | 257 | 436 | 349 | 593 | |
DEF | 206 | 351 | 280 | 476 | 381 | 648 | |
Awakened | |||||||
HP | 2985 | 5085 | 4065 | 6900 | 5520 | 9390 | |
ATK | 199 | 339 | 271 | 460 | 368 | 626 | |
DEF | 230 | 392 | 314 | 533 | 426 | 725 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 101 | 15 | 50 | 15 | 0 |
Awakened | 102 | 15 | 50 | 15 | 0 |
Skills
Leader skill (Awakened): Increases the HP of ally monsters in the Arena by 33%.
Skill 1: Overpower [380%ATK]: Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Defensive Stance: Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits. (Reusable in 5 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Skill 3: Strategic Prevention [300%ATK + 300%DEF]: Attacks an enemy, to make the Attack Bar 0 with a 70% chance and stuns the target for 1 turn. The damage of this skill increases accordingly to your Defense. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +20%
- Lv.6 Cooltime Turn -1
Rune Recommendations
Utility – Swift/Focus(Spd/Def%/Hp%)
Extra Turns – Violent/Focus(Spd/Def%/Hp%)
Patch Notes
Updated 2017.11.29
- Strategic Prevention: Absorbs 30% of the enemy’s Attack Bar -> Resets the enemy’s Attack Bar.