Fire Inugami (Raoq)

Base Form

1st Awakened Form

Final Awakened Form


Get From Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Fire Scroll, Faimon Volcano (Scenario Drop)
Awakened Strengthen Skill: [Scratch]
Good For Fusion, DB12 and NB12 Dungeons, Fodder Farmer, Niche PvP Offense
Skill Up Info Worth fully skilling up, but use family skill ups instead of Devilmons

fire water wind light dark


Grade ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
HP 1860 3345 2670 4545 3630 6180 4935 8400
ATK 136 244 196 333 266 452 362 615
DEF 104 188 150 255 204 347 278 472
HP 1995 3600 2880 4905 3915 6660 5325 9060
ATK 150 271 216 368 295 500 400 681
DEF 116 209 168 285 228 387 310 527
Unawakened 107 15 50 15 0
Awakened 108 15 50 15 0


Skill 1: Scratch [370%ATK]: Attacks the enemy with razor-sharp claws and decreases their Defense for 2 turns with a 50% chance.

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%

Skill 1: Scratch (strengthened) [370%ATK xN]: Attacks with giant claws to weaken the enemy’s defense with a 50% chance and attacks consecutively with a 30% chance.

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Harmful Effect Rate +10%

Skill 2: Team Up [370%ATK +?%]: Teams up with another ally to attack an enemy. (Reusable in 4 turns)

  • Lv.2 Cooltime Turn -1

Skill 3: Annihilate (Passive): Get an extra turn if you kill the enemy. [Automatic Effect]

Skills [2nd Awakening]

Skill 1: Scratch [450%ATK]: Attacks with giant claws to weaken the enemy’s defense for 2 turns with a 70% chance and attacks consecutively with a 30% chance.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%

Skill 2: Team Up [450%ATK]: Teams up with two other allies to attack an enemy. (Reusable in 3 turns).

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%

Skill 3: Annihilate (Passive): If you kill the enemy, you will get an extra turn instantly and your skill cooldown time will decrease by 1 turn. [Automatic Effect]

Rune Recommendations

Early Game Fatal or Rage + Blade ATK% / CRIT R% or CRIT D% / ATK%
Pure NB10 Build Violent + Revenge ATK% / CRIT D% / ATK%
Violent Build Violent + Blade or Will SPD or ATK% / CRIT D% / ATK%

Site Review

Dungeons: Raoq’s a great monster for speed NB10 teams. His Annihilate quickly speeds up the time it takes to clear the trash waves, especially with the added bonus of a pretty reliable defense break on his 1st Skill. Despite his seemingly single-target attacks, his 1st Skill always has a good chance of proccing more hits, while his 2nd Skill is pretty much 1 + whatever 1st Skill the teamed up monster had. Also, the Team-up ability will reduce the cooldown of whoever it brings by one-turn. This increases the uptime of the main nukes for your nukers and the heals of your supports. Overall, Raoq is a powerful shield breaker for speed teams, while providing excellent utility in multiple forms.

Outside of NB10, Raoq is also one of the best Secret Dungeon farmers in the game. While he does gets outclassed by powerful AoE-nukers like Lushen later on in the game, it can’t be denied that Raoq’s passive works wonderfully well in any non-Water SD.
Raids: The only debuff Raoq brings is an unreliable defense break. Even then, it’s likely covered by the ever-popular Xiong Fei in most raids team. With him being outclassed in his defense breaks, lack of consistent damage and overall poor bulk, you shouldn’t be using Raoq here.

ToA: While he does his job in the lower stages of ToA, the increasing bulkiness of the monsters in ToA makes it difficult to use Raoq past ToAN50 or any ToAH stages. You won’t be using him in speed ToA teams due to his lack of AoE, while early-game players will definitely benefit from using a more supportive or nuker-heavy monster in lieu of Raoq too. Apart from new players, Raoq shouldn’t be in your ToA team at all.

PvP: Raoq is a very popular monster for newer players due to the insane RNG his 1st Skill brings. While he’s a very fun monster to play with (especially when RNG is in your favor), he can’t really be considered a practical monster in the long run. The randomness of his 1st Skill’s damage and lack of 100% defense break makes it difficult for him to reliable enough in your core PvP teams. His poor base stats and very average multipliers makes it ridiculously easy for him to die too. Beyond certain YouTubers using him for fun, there’s really no reason to be using him.

How to Counter

Raoq really doesn’t pose that much of a threat unless he gets really lucky with the 1st Skill procs. Just to be safe though, Will runes and cleansers like Veromos are a great counter against him. His defense break only has a 50% chance when max, making it difficult for him to land it reliably. Without a defense break, Raoq’s damage is near insignificant, requiring a very high number of hits before he can inflict serious damage on the opponent. As soon as you can get a clean hit off him, he should be easily taken out of the fight.

Other advice:

  • In NB10 teams, you want to make sure Raoq’s one of the first monsters in your team to get a move off (since his primary role is as a shield breaker)
  • Rage will definitely be a better option if you’re going for a full damage build
  • Some accuracy on him is crucial for his defense break to land. Get around 60% to be reliable enough for PvP, or 45% if you’re using him just for NB10

Editor’s Note

RNG is the name of the game, and almost everything about Raoq relies on it to be successful. While he’s an extremely fun monster to play with early on, his lack of reliability just makes him unappealing later on. Players can choose to build him just for NB10, but you shouldn’t be planning on using him in your arena or guild war offense teams seriously past mid-game.


Our Rating
User Rating

Monster Rating

  • Dungeon - 9/10
  • Arena Offense - 6.5/10
  • Arena Defense - 0/10
  • Guild War Offense - 7/10
  • Guild War Defense - 0/10
  • ToA - 0/10
  • Raid - 0/10


A good nuker early-game, he falls off due to his unreliability in PvP after a certain point. He’s still a good monster for Dungeons though!

Comments Rating 5.3/10 (8 reviews)


– 1st Skill can attack an unlimited number of times
– Passive makes quick-work in chain killing enemies
– 2nd Skill team up lowers the cooldown of the ally brought by one
– Good base speed of 108


– 1st Skill defense break isn’t 100%
– Poor base stats
– Cannot control which ally is taken for 2nd Skill

Welcome Back!

Login to your account below

Create New Account!

Fill the forms below to register

Retrieve your password

Please enter your username or email address to reset your password.

Translate »