Fire Magical Archer (Cassandra)

Base Form

Awakened Form

Overview

Grade ★★★
Type Attack
Badges Food
Get From Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Fire Scroll, Secret Dungeon, Temple of Wishes
Awakened Leader Skill: Increases Attack Power of ally monsters with Fire Attribute by 35%
Good For Fusion or Food
Skill Up Info Don’t bother skilling up, feed it to Ardella (Wind Magical Archer), Chris (Light Magical Archer) or Bethony (Dark Magical Archer) instead

fire water wind light dark

Stats

Grade ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 1635 2940 2355 4005 3210 5445 4365 7410
ATK 153 275 220 374 299 509 407 692
DEF 102 183 147 250 200 339 271 461
Awakened
HP 1995 3600 2880 4905 3915 6660 5325 9060
ATK 175 314 251 428 342 581 465 790
DEF 92 166 133 226 181 307 245 417

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 104 15 50 15 0
Awakened 105 15 50 15 0

 

Skills

Leader Skill (Awakened): Increases the Attack Power of ally monsters with Fire Attribute by 35%

Skill 1: Magic Arrow [370%ATK]: Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%

 

Skill 2: Wedge Arrow [290%ATK]: Drives in a wedge into all enemies, decreasing their Attack Seed for 2 turns with a 50% chance. (Reusable in 4 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

 

Skill 3: Hell Flame Arrow [200%ATK x 2]: Attacks all enemies 2 times with burning arrows and inflicts Continuous Damage for 3 turns with a 35% chance on each attack. (Reusable in 6 turns)

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1
  • Lv.7 Cooltime Turn -1

Rune Recommendations

Full Damage – Fatal/Blade(Atk%/Crit R%/Atk%)

Additional Notes

The harmful effects that Skill 1 Magic Arrow casts are as follows:

  • Attribute advantage = Decrease Defense for 2 turns
  • Equal attribute advantage = Weaken Attack for 2 turn
  • Attribute disadvantage = Sleep for 1 turns
5.6
Our Rating
5.24
User Rating

Monster Rating

  • Dungeon - 0/10
    0/10
  • Arena Offense - 6/10
    6/10
  • Arena Defense - 0/10
    0/10
  • Guild War Offense - 0/10
    0/10
  • Guild War Defense - 0/10
    0/10
  • ToA - 0/10
    0/10
  • Raid - 0/10
    0/10
Overall
5.6/10
5.6/10
5.2/10
Comments Rating 5.24/10 (14 reviews)

Pros

High damage
2 AoE skills

Cons

Needs healer to survive
Glass cannon
Not good enough base attack

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