Stats
Grade | ★★★ | ★★★★ | ★★★★★ | ★★★★★★ | |||||
---|---|---|---|---|---|---|---|---|---|
Level | Min | Lv. 25 | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||||||
HP | 1605 | 2880 | 2310 | 3915 | 3135 | 5325 | 4260 | 7245 | |
ATK | 143 | 258 | 206 | 351 | 280 | 476 | 381 | 648 | |
DEF | 114 | 205 | 164 | 279 | 223 | 379 | 304 | 516 | |
Awakened | |||||||||
HP | 1815 | 3270 | 2625 | 4455 | 3570 | 6060 | 4845 | 8235 | |
ATK | 165 | 297 | 237 | 404 | 323 | 549 | 439 | 747 | |
DEF | 114 | 205 | 164 | 279 | 223 | 379 | 304 | 516 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 103 | 15 | 50 | 15 | 0 |
Awakened | 104 | 15 | 50 | 40 | 0 |
Skills
Leader Skill: Increases the HP of ally monsters by 21% in Guild Wars.
Skill 1: Energy Punch [380%ATK]: Attacks with a spinning punch and stuns the enemy for 1 turn with a 25% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +15%
Skill 2: Counter Attack [75%ATK on Counter]: Increases the critical rate for 2 turns and counterattacks when attacked. The attack gauge is increased by 50%. (Reusable in 4 turns)
- Lv.2 Cooltime Turn -1
Skill 3: Destructive Punch [740%ATK]: Inflicts great damage with a strengthened Energy Punch and decreases the target’s Attack Bar to 0. (Reusable in 5 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
Skills [2nd Awakening]
Skill 1: Energy Punch [445%ATK]: Attacks with a spinning punch and stuns the enemy for 1 turn with a 50% chance.
- Lv. 2 Damage +5%
- Lv. 3 Damage +5%
- Lv. 4 Damage +10%
Skill 2: Counter Attack: Increases the critical rate for 3 turns and counterattacks when attacked. The Attack Bar is increased by 50%, and the damage you receive will be reduced by half when you get attacked while this skill is on cooldown. (Reusable in 3 turns).
- Lv. 2 Attack Bar Recovery +5%
- Lv. 3 Attack Bar Recovery +5%
- Lv. 4 Attack Bar Recovery +10%
Skill 3: Destructive Punch [370%ATK+40%MAX HP]: Inflicts damage proportionate to your MAX HP with strengthened Energy Punch and destroys the target’s MAX HP by 100% of the damage dealt. (Reusable in 4 turns).
- Lv. 2 Damage +10%
- Lv. 3 Cooltime Turn -1
Rune Recommendations
Damage – Rage/Blade(Atk%/Crit D%/Atk%)
Speedy – Swift/Blade(Spd/Crit R%/Atk%)