Fire Monkey King (Mei Hou Wang)

Base Form

Awakened Form


Type Defense
Get From Legendary Scroll, Mystical Scroll, Mystical Summon, Temple of Wishes, Fire Scroll
Awakened Increases Attack Speed by 15
Good For Raids, Guild Wars, Fodder Farmer
Skill Up Info Worth fully skilling up with Devilmons

fire fire fire fire fire


Grade ★★★★★ ★★★★★★
Level Min Lv. 35 Min Lv. 40
HP 4200 7140 5715 9720
ATK 285 484 387 659
DEF 290 492 394 670
HP 4560 7755 6195 10545
ATK 299 509 407 692
DEF 323 549 439 747


Unawakened 100 15 50 15 0
Awakened 116 15 50 15 0



Leader Skill: Increases Defense of ally monsters by 33%.

Skill 1: Monkey Wand [400%ATK]: Attacks with the Monkey Wand and stuns the enemy for 1 turn with a 35% chance.

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%


Skill 2: Fire Monkey Wand [720%ATK]: Attacks and decreases the Defense for2 turns with a 75% chance and recovers your HP by 15%. (Reusable in 3 turns)

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1


Skill 3: Gold Headband (Passive): Gains immunity against inability effects and your Attack Power increases by 20% whenever you are attacked. Acumulated up to 10 times. (Automatic Effect)


Rune Recommendations

Early Game – Fatal / Blade (SPD or ATK% / CRIT R% / ATK% or HP%)

End Game – Violent or Vampire / Revenge (SPD or ATK% / CRIT D% / ATK% or HP%)

Site Review

  • GB10 – Not recommended
  • DB10 – (Rating: 7/10) Can be a viable Damage Dealer because it has self sustain and high survivability. Not highly recommended if you aim for speed runs.
  • NB10 – Not recommended

(Rating 9.0/10) Chiruka Hell fodder farmer

  • R5 – (Rating 10/10) One of the best Frontline units for R5. With his Leader skill +33% DEF to allies, the valuable increase will give more survivability to your team. His passive skill Gold Headband increases your Attack Power by 200% when maxed, making him a good Damage Dealer for R5. Mei Hou Wang is also immune against stun and freeze plus a DEF break and self heal on 2nd skill.
  • Element Rift Beasts – (Rating: 8.5/10) Viable for Wind and Light Beast Dungeons. With powerful single-hit skills and DEF break, he can tank and become a DD for more point contributions. Use him to get a high rating ranging from S-SSS.

Not recommended


(Rating: 9/10) Mei Hou Wang is more utilized on AO, GWO and RTA. Sometimes in Arena Def but not as much on Conqueror ranks. Whats great with this monster is he is a stand-alone type of unit that if the enemy is not a hard counter, MHW can kill them all 1 by 1. Since he is immune to inability effects, he has the assurance to hit in each of his turn plus the capability to regenerate with 2nd skill. He is also a good stunner on his 1st skill and a 100% activation rate for 2nd skill making revenge rune a game changer. MHW favors long battles and being hit to increase his passive count for more damage output.

How to Counter:

Mei Hou Wang relies so much on his passive skill so you should cast oblivion debuffs to negate it. Without his passive, you can CC him and lock him down. If MHW is more HP-attributed, kill him last because he has no initial threat. But if he is an attack type, you can nuke him down ASAP. MHW is a DEF type monster but isn’t immune to DEF break. Once you land a successful debuff you can try to nuke him down using consecutive attacks. If you plan to take him down, make sure he does not stack his passive.

Other advice:
  • MHW when awakened gives you additional 15 SPD allowing you to focus more on HP, CR, CD and ATK stats. You should still rune him with your best runes due to his high demand on every stats.
  • He has a high base DEF but is preferred to have HP% main stats for more survivability. His damage does not scale with DEF so just allocate it on substats as 3rd-4th priority to make him harder to kill.
Editor’s Note:

MHW is versatile in most game contents. First he can be used as fodder farmer for Chiruka Hell Map which gives the highest XP share in scenario. He has self sustain so he is quite reliable in most runs. Another good use for him is R5, he is a top class Frontline and Damage Dealer. With his high base DEF and Leader skill he can tank multiple attacks and as the boss hits, you gain 200% attack damage when passive is stacked to max. PVP wise, he is also a good offensive unit due to his stand-alone skill kit. With no hard counters facing him, MHW can kill them off 1by1. MHW is worth your Devilmon skill-ups to increase damage, harmful effect and reduced skill cooldown.

Our Rating
User Rating

Monster Rating

  • Dungeon - /10
  • Arena Offense - 8.5/10
  • Arena Defense - 8/10
  • Guild War Offense - 8.5/10
  • Guild War Defense - 8/10
  • ToA - /10
  • Raid - 9.5/10
Comments Rating 6.87/10 (8 reviews)


Great sustain
Amazing damage even if built supportive
Good base speed and supportive stats


Low base attack

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