Fire Mystic Witch (Rebecca)

Base Form

Awakened Rebecca Summoners War

Awakened Form


Type Support
Badges Food
Get From Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Fire Scroll, Temple of Wishes
Awakened Leader Skill: Increases the Accuracy of ally monsters in the Arena by 26%
Good For Food
Skill Up Info Don’t bother skilling up, feed it to Megan (Water Mystic Witch) instead

fire water wind light dark


Grade ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
HP 1920 3465 2775 4725 3780 6420 5130 8730
ATK 121 218 175 297 238 404 323 549
DEF 114 205 164 279 223 379 304 516
HP 2115 3795 3045 5175 4140 7020 5625 9555
ATK 138 249 199 339 271 460 368 626
DEF 121 218 175 297 238 404 323 549


Unawakened 96 15 50 15 0
Awakened 97 15 50 15 0



Leader Skill (Awakened): Increase the Accuracy of ally monsters in arena by 26%.

Skill 1: Crow Summoning [360%ATK]: Summons crows to attack the enemy and inflict Continuous Damage for 1 turn with a 70% chance.

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%

Skill 2: Jealousy [270%ATK]: Attacks all enemies with the power of jealousy and weakens the Defense for 2 turns with a 50% chance. The effect is activated with a 100% chance if the enemy has beneficial effects. (Reusable in 4 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Spell of Removal [15%HP + (2% x N)]: Removes harmful effects of all allies and recover the HP by 15%. The recovery amount increases by 5% for each removed harmful effect. (Reusable in 5 turns)

  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Cooltime Turn -1

Rune Recommendations

Early Build Swift + Focus SPD / HP% / HP% or ACC%

Site Review

Dungeons: Rebecca has little uses in any of the dungeons available. The lack of beneficial effects on all but the final boss in GB10 and NB10 makes her 2nd Skill unreliable at best. You are much better off using the ever-popular Veromos or Konamiya as your cleanser in these teams.

Raids: While there were some promise for Rebecca when raids was first released, it quickly became clear that there was little use for her. Almost every other cleanser in the game offers more utility than her in raids. Some more attainable alternatives you can use here includes Konamiya and Dona.

ToA: Like the rest of her uses for PvE, there isn’t really much to talk about here. Her entire utility is easily replaceable, with a standard Baretta, Belladeon, Veromos team far outclassing Rebecca. You’re unlikely to find a slot for her to begin with, so just give her a pass on this one.

PvP: Despite Rebecca’s promising AoE defense break, it is only reliable under the condition of a beneficial effect on the enemy. However, her defense break does not go past Will runes at all, making her a simply worse version of most AoE defense breakers. If you have them, Kuna, Mantura, Luer and Galleon will offer much more in their disposal.

How to Counter

You’re unlikely to find any Rebeccas in PvP. But if you do, any form of immunity such as Delphoi and Chloe is sufficient to deal with her. You should prioritize killing the enemy’s other monsters if you do find one in a defense, as she is hardly a threat to begin with.

Other advice:

  • Unlike what her skill description implies, you still need accuracy for her defense break to land, even if there is a beneficial effect on the enemy

Editor’s Note

I think I’ve made it pretty clear on Rebecca’s lack of usefulness. While her kit does seem interesting, there isn’t really any situation where she can outshine easily obtainable alternatives. On the plus side, the February 2017 Secret Dungeon for her is a great way to farm for skill ups for her vastly superior sister, Megan.


Additional Notes

  • Spell of Removal’s heal is based on the total number of negative effects removed from the team, as a whole. For example in Dragon’s B10, if all 5 teammates have 2 negatives effects each, the total additional heal would be 20% (2% x 2 negative effects x 5 team members)
Our Rating
User Rating

Monster Rating

  • Dungeon - /10
  • Arena Offense - /10
  • Arena Defense - /10
  • Guild War Offense - /10
  • Guild War Defense - /10
  • ToA - /10
  • Raid - /10
Comments Rating 5.08/10 (6 reviews)


– Has a cleanse that scales off the number of debuffs
– AoE defense break if enemy has a beneficial effect


– Has MUCH better alternatives out there
– AoE defense break does not go pass Will runes
– All around average to poor base stats
– Poor 97 base speed

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