Fire Warbear (Ursha)

Base Form

1st Awakened Form

Final Awakened Form

Overview

Grade ★★
Type HP
Badges Food
Get From Unknown Scroll, Social Summon, Magic Shop, Telain Forest (Scenario Drop)
Awakened New Skill: [Counterblow]
Good For Food
Skill Up Info Don’t bother skilling up, feed it to Ramagos (Wind Warbear) or Gorgo (Dark Warbear) instead

fire water wind light dark

Stats

Grade ★★ ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 20 Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 1125 2130 1710 3075 2460 4185 3345 5685 4560 7740
ATK 78 148 119 214 171 291 233 396 316 538
DEF 62 118 95 170 136 232 185 315 252 428
Awakened
HP 1440 2730 2175 3930 3135 5340 4275 7260 5805 9885
ATK 80 152 121 218 175 297 238 404 323 549
DEF 64 121 97 175 140 238 190 323 258 439
SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 101 15 50 15 0
Awakened 102 15 50 15 0

Skills

Skill 1: Thrash [170%ATK + 15%HP]: Smashes the enemy and decreases the target’s Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP..

  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +5%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +20%

Skill 2: Roar [20%HP]: Inflicts damage proportional to your MAX HP to all enemies and decreases their Attack Power for 2 turns. (Reusable in 5 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1
  • Lv.5 Cooltime Turn -1

Skill 3: Counterblow (Awakened) [75%ATK]: Provokes all enemies with a 70% chance, and counterattacks every time you receive damage for 3 turns. (Reusable in 6 turns)

  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
  • Lv.4 Cooltime Turn -1

Skills [2nd Awakening]

Skill 1: Thrash [190%ATK + 18%HP]: Thrashes the enemy, inflicting damage proportionate to your MAX HP. The attack has an 85% chance to reduce the enemy’s Attack Bar by 25%. The inflicted damage increases by 100% when counterattacking.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%

Skill 2: Roar [24%HP]: Inflicts damage proportionate to your MAX HP to all enemies and decreases their Attack Power for 2 turns and provokes all enemies for 1 turn with a 50% chance. (Reusable in 3 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +15%

Skill 3: Counterblow: Provokes all enemies with a 70% chance, and counterattacks every time you receive damage for 3 turns. (Reusable in 3 turns)

  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Harmful Effect Rate +15%

Rune Recommendations

Fire Tank – Triple Energy (SPD or HP% / HP% / HP%)

3.9
Our Rating
4.79
User Rating

Monster Rating

  • Dungeon - /10
    0/10
  • Arena Offense - 4/10
    4/10
  • Arena Defense - 5.5/10
    5.5/10
  • Guild War Offense - /10
    0/10
  • Guild War Defense - /10
    0/10
  • ToA - /10
    0/10
  • Raid - /10
    0/10
Overall
3.9/10
3.9/10
4.8/10
Comments Rating 4.79/10 (2 reviews)

Pros

HP tank
Taunting allows for your squishy monsters to be safe

Cons

No CC
Average speed 102

Welcome Back!

Login to your account below

Create New Account!

Fill the forms below to register

Retrieve your password

Please enter your username or email address to reset your password.

Translate »