|Level||Min||Lv. 35||Min||Lv. 40|
|SPD||CRI RATE%||CRI DMG%||RES%||ACC%|
Leader Skill: Increases the HP of ally monsters with Light attribute by 50%.
Skill 1: Heavenly Sword [180%ATK + 270%DEF]: Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Archangel’s Blessing: Recovers an ally’s HP by 50%. (Reusable in 5 turns)
- Lv.2 Cooltime Turn-1
- Lv.3 Cooltime Turn-1
Skill 3: Judge (Passive): Counterattacks the attacker when you or your ally is attacked with a Critical Hit and increases the Attack Gauge by 15%. Increases your Defense by 20% each whenever [Judge(Passive)] is activated (Accumulates up to 5 times) (Automatic Effect)
Tank Build – Energy/Guard/Endure(Def%/Hp%/Resist%) – sub slot 6 for Hp% or Def% if you have good resistance substats
Stun Machine – Despair/Any (Spd/Hp%/Def%)