Light Battle Mammoth (Marble)

Base Form

Awakened Form

Overview

Grade ★★★
Type HP
Badges Dungeon, Food
Get From Scroll of Light & Darkness, Temple of Wishes
Awakened Leader Skill: Increases the Defense of ally monsters with Light attribute by 30%
Good For Hall of Water
Skill Up Info Don’t bother skilling up, feed it to Talc (Water Battle Mammoth) or Basalt (Dark Battle Mammoth) instead

fire water wind light dark

Stats

Grade ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 2070 3735 2985 5085 4065 6900 5520 9390
ATK 109 196 157 267 214 363 291 494
DEF 116 209 168 285 228 387 310 527
Awakened
HP 2475 4455 3555 6060 4845 8235 6585 11205
ATK 112 201 161 273 219 371 297 505
DEF 124 223 178 303 242 412 329 560

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 98 15 50 15 0
Awakened 99 15 50 15 0

 

Skills

Leader Skill: Increases the Defense of ally monsters with Light attribute by 30%.

Skill 1: Battle Charge [370%ATK]: Charges towards the enemy to inflict damage and provokes for 1 turn with a 50% chance.

  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +10%

Skill 2: Battle Stomp [100%ATK + 12%HP]: Stomps to attack all enemies and decreases the attack gauge by 25% with a 50% chance. The damage is proportionate to my MAX HP. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1

Skill 3: Heavy Impact [35%ATK + 15%HP]: Inflicts great damage by crashing into the enemy. The damage is proportionate to my MAX HP and the enemy’s MAX HP. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1

Rune Recommendations

Hall of Water – Rage / Blade (HP% / CRIT D% / HP%)

6.1
Our Rating
5.79
User Rating

Monster Rating

  • Dungeon - 6.5/10
    6.5/10
  • Arena Offense - /10
    0/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - /10
    0/10
  • Guild War Defense - /10
    0/10
  • ToA - /10
    0/10
  • Raid - /10
    0/10

Summary

While he can be built solely for Hall of Water, there’s no reason to waste your resources on him.

Overall
6.1/10
6.1/10
5.8/10
Comments Rating 5.79/10 (4 reviews)

Pros

High base HP
HP-scaling attacks

Cons

Slow
Niche uses

Welcome Back!

Login to your account below

Create New Account!

Fill the forms below to register

Retrieve your password

Please enter your username or email address to reset your password.

Translate »