|Level||Min||Lv. 30||Min||Lv. 35||Min||Lv. 40|
|SPD||CRI RATE%||CRI DMG%||RES%||ACC%|
Leader skill (Awakened): Increases the Attack Speed of ally monsters by 19%.
Skill 1: Run Run [300%ATK]: Bounces towards the enemy to attack and gets another turn with a 30% chance.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Fly Fly [240%ATK]: Attacks all enemies with giant orbs, decreasing their Defense for 1 turn. This attack lands as a Crushing Hit, regardless of the enemy’s attribute. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
Skill 3: Small Grudge (Passive): Increases the Attack Power by 50% if your HP ratio is lower than the target enemy’s HP ratio when attacking and removes 1 beneficial effect of the enemy if you have less beneficial effects than the enemy. [Automatic Effect]
|Early Game||Despair + Blade or Energy or Focus (Not Will or Shield)||SPD / HP% / ACC%|
|End-Game||Despair + Any (Not Will or Shield)||SPD / HP% / HP% or ACC%|
|Violent Set||Violent + Any (Not Will or Shield)||SPD / HP% / HP% or ACC%|
|Damage Build||Despair + Any (Not Will or Shield)||SPD / CRIT R% or CRIT D% / ATK%|
Dungeons: While Gemini can seemingly function in GB10 or DB10 due to his AoE defense break and strip, plenty of easily accessible monsters can outshine him here. Belladeon and Megan, both staples for early game players, will be more than enough as a stripper, since the only monster that will require a strip is the final boss. On the other hand, Gemini’s AoE defense break only lasts one turn, making it difficult to make use of it reliably. Overall, there shouldn’t be a reason for you to use Gemini in most PvE content.
Raids: Again, Gemini’s much better as a stripper than a damage dealer. With zero buffs to strip and inability to get stunned, Gemini is very ineffective against the raids boss. Don’t bother using him here.
ToA: Gemini has some usage as a crowd-control and set-up monster thanks to the stuns and defense break he can give. He also works against buff heavy teams in certain stages of ToA. However, like Dungeons, Gemini may be taking up a spot for a much more valued teammate, especially since most of his debuffs can be covered by monsters like Belladeon and Veromos. While you can use him here, you’re unlikely to actually need him.
PvP: Gemini’s 19% speed leader skill is nothing to scoff at, allowing those with limited speed leaders to still have a shot in outspeeding enemy attack bar boosters. Furthermore, one of his biggest advantages is his ability to both AoE stun AND defense break (assuming Despair) after stripping any Will runes the enemy has. This makes him a constant threat against enemy teams, especially since even his first skill can cause the same damage once the initial Fly Fly is used.
However, this does come at a cost, since Gemini’s passive will only work when the enemy has more beneficial effects than him. This pretty much means that Gemini can’t have any Will runes on him, or be paired in a party with Shield runes since it’ll completely negate his stripping capabilities. Generally, while you’ll want to use Gemini as an annoying set-up monster for the rest of your team, he can be used in virtually all PvP content, be it Guild Wars or RTA.
How to Counter
Gemini won’t be built as fast as typical attack bar boosters like Orion, Bernard or Frigate. However, he is almost always paired with one of them. If you don’t have any fast monsters, anti-cc monsters like Jager, Mei Hou Wang or Rigel or anti-defense break monsters like Tractor and Sin can be used somewhat effectively. However, the only way to truly counter a Gemini team is to outspeed them and eliminate the main nuking threat there, which you can accomplish by bringing a better speed leader since most Gemini teams will be using him as the overall leader skill (monsters like Orochi-Bernard and Susano-Orion or Megan works fine). Besides that, there simply isn’t any other way to counter a Gemini team, since a lucky Despair proc on his side can easily spell an end to your offensive team.
- Ideally, he should get a lucky stun off on the enemy, so you should build Gemini as fast as you can, but slower than your attack bar booster
- Like all strippers, accuracy is extremely important. If you can get a good amount of accuracy (at least 60%), you can opt for a slot 6 HP% or DEF% rune. If not, it’s perfectly fine to have a slot 6 accuracy rune to make it up, but make sure you get the HP% substats elsewhere
While there are many ways to build Gemini, a tanky Despair variant is, in my opinion, the best rune set you can get for him. His base multipliers aren’t really that good, so his damage is still rather lackluster if you build him as a full on damage dealer. Overall, Gemini’s an excellent monster that’s worth building for a lot of players, especially since he uniquely fulfills two roles in one (AoE defense break AND strip).