Light Drunken Master (Tien Qin)

Base Form

Awakened Form

Overview

Grade ★★★
Type Attack
Badges Food
Get From Scroll of Light & Darkness, Temple of Wishes
Awakened Increase Critical Rate by 15%
Good For Dungeons, Damage Dealer from Early to Mid game
Skill Up Info Worth fully skilling up, but use family skill ups instead of Devilmons

fire water wind light dark

Stats

Grade ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 1635 2940 2355 4005 3210 5445 4365 7410
ATK 133 240 192 327 261 444 355 604
DEF 121 218 175 297 238 404 323 549
Awakened
HP 1995 3600 2880 4905 3915 6660 5325 9060
ATK 145 262 209 356 285 484 387 659
DEF 121 218 175 297 238 404 323 549

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 98 15 50 15 0
Awakened 99 30 50 15 0

 

Skills

Leader Skill: The Attack Speed of ally Monsters is increased by 16% in Guild Battles.

Skill 1: Rolling Punch [180%ATK]: Throws a punch that ignores the enemy’s Defense and weakens the Attack Power for 1 turn with an 80% chance.

  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%

Skill 2: One More Drink [240%ATK]: Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)

  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Stork Kick [270%ATK x 3]: Attacks the enemy 3 times with a swift strike to disturb the enemy’s HP recovery for 2 turns with a 75% chance and recovers the HP of all allies by 25% of the inflicted damage. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)

  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +15%
  • Lv.6 Cooltime Turn -1

Rune Recommendations

Damage – Fatal/Blade (Atk%/Crit R% or Crit D%/Atk%)

 

Patch Notes

Updated on 2015.10.28

  • Stork Kick – The chance of draining life from the enemy has been increased from 30% to 50%.

Updated on 2016.10.28

  • Stork Kick – Increased the inflicted damage by 8%

Updated 2018.7.4

  • Leader Skill added: The Attack Speed of ally Monsters is increased by 16% in Guild Battles
  • Rolling Punch: Increases the inflicted damage by 20%
  • One More Drink: Added effect – Additionally attacks a random enemy with [Rolling Punch] with a 30% chance
  • Stork Kick: Added effect – Additionally attacks a random enemy with [Rolling Punch] with a 50% chance
7.1
Our Rating
5.78
User Rating

Monster Rating

  • Dungeon - 8/10
    8/10
  • Arena Offense - 6.5/10
    6.5/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - /10
    0/10
  • Guild War Defense - /10
    0/10
  • ToA - /10
    0/10
  • Raid - /10
    0/10

Summary

A decent early to mid game utility (healer and damager). Can be hard to rune him because of low base stats.

Overall
7.1/10
7.1/10
5.8/10
Comments Rating 5.78/10 (5 reviews)

Pros

Decent damage

Cons

Slow
Poor base stats

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