Stats
Grade | ★★★★★ | ★★★★★★ | |||
---|---|---|---|---|---|
Level | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||
HP | 4485 | 7635 | 6105 | 10380 | |
ATK | 280 | 476 | 381 | 648 | |
DEF | 276 | 468 | 375 | 637 | |
Awakened | |||||
HP | 4635 | 7875 | 6300 | 10710 | |
ATK | 352 | 597 | 478 | 812 | |
DEF | 266 | 452 | 362 | 615 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 103 | 15 | 50 | 15 | 0 |
Awakened | 104 | 15 | 50 | 15 | 25 |
Skills
Leader Skill: Increases the Accuracy of ally monsters in the Arena by 55%.
Skill 1: Wound [400%ATK]: Attack the enemy with a sharp blade and inflicts continuous damage for 2 turns with a 50% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
Skill 2: Gouge [130%ATK x 3]: Performs a ruthless charge, attacking all enemies 3 times. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage effects. (Reusable in 3 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime turn -1
Skill 3: Crumble [140%ATK x 3]: Attacks all enemies 3 times to weaken the Defense and inflict continuous damage for 2 turns. (Reusable in 5 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
Rune Recommendations
Early Game – Fatal / Blade (ATK% / CRIT R% / ATK%)
End Game Damage – Fatal or Rage / Will (SPD or ATK% / CRIT D% / ATK%)
CC Machine – Despair / Will (SPD or ATK% / CRIT D% / ATK%)
Patch Notes
Updated on 2015.10.28
- Gouge: The cooltime has been reduced by 1 turn, (4 turns -> 3 turns.)
Updated 2018.7.4
- Crumble: Harmful effect activation rate 50% -> 100%