|Level||Min||Lv. 35||Min||Lv. 40|
|SPD||CRI RATE%||CRI DMG%||RES%||ACC%|
Leader Skill: The Attack Speed of the ally Monsters in the Arena will be increased by 24%.
Skill 1: Overpower [380%ATK]: Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +15%
Skill 2: Defensive Stance: Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits. (Reusable in 5 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Skill 3: Duty of the Monarch (Passive): Increases the other allies’ Attack Bar by 10% whenever your turn ends. If allies have beneficial effects, additionally increases the Attack Bar based on the number of beneficial effects, up to 20%. This effect does not have effect on allies that have similar skill effects. [Automatic Effect]
Early Game – Swift / Energy (SPD / HP% / HP%)
End Game – Violent / Will (SPD / HP% / HP% or DEF%)