Light Magical Archer (Chris)

Base Form

Awakened Form

Overview

Type Attack
Badges Raids
Get From Scroll of Light & Darkness, Temple of Wishes
Awakened Increases Critical Rate by 15%
Good For PvP Offense, Raids
Skill Up Info Worth fully skilling up, but use family skill ups instead of Devilmons

fire water wind light dark

Stats

Grade ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 2835 4815 3855 6540 5235 8895
ATK 227 386 309 525 420 714
DEF 161 273 219 371 297 505
Awakened
HP 3300 5610 4485 7635 6105 10380
ATK 279 475 380 646 517 878
DEF 129 220 176 299 239 406

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 104 15 50 15 0
Awakened 105 30 50 15 0

 

Skills

Leader Skill: Increases the Attack Power of ally monsters with Light attribute by 35%.

Skill 1: Magic Arrow [370%ATK]: Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%

 

Skill 2: Light Arrow [((SPD + 100) / 0.4)%ATK]: Attacks with an arrow that’s lightning fast. The damage increases according to Attack Speed. (Reusable in 3 turns.)

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1

 

Skill 3: Critical Arrow [750%ATK]: Attacks the enemy with a powerful magic arrow. This attack has a 60% chance to stun the enemy and decrease the target’s Defense for 2 turns with each attack. After attacking, recovers a turn instantly if the enemy is not stunned. (Reusable in 5 turns)

  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv 6 Harmful Effect Rate +20%
  • Lv.7 Cooltime Turn -1

Rune Recommendations

Damage – Fatal/Blade(Atk%/Crit R%/Atk%)

Full on Attack – Rage/Blade(Atk%/Crit D%/Atk%)

Raids Hybrid – Vampire / Blade (ATK% / CRIT D% / HP%)

Additional Notes

The harmful effects that Skill 1 Magic Arrow casts are as follows:

  • Attribute advantage = Decrease Defense for 2 turns
  • Equal attribute advantage = Weaken Attack for 2 turn
  • Attribute disadvantage = Sleep for 1 turns
7.5
Our Rating
5.73
User Rating

Monster Rating

  • Dungeon - 7/10
    7/10
  • Arena Offense - 7.5/10
    7.5/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - 7.5/10
    7.5/10
  • Guild War Defense - /10
    0/10
  • ToA - /10
    0/10
  • Raid - 8/10
    8/10

Summary

Chris is basically a tankier, stronger version of Ardella. You can choose to run Chris in your raids team in place of her.

Overall
7.5/10
7.5/10
5.7/10
Comments Rating 5.73/10 (1 review)

Pros

Great base attack and multipliers
100% chance to stun on 3rd Skill when max
Respectable base HP
Crit rate on awakening

Cons

Low base defense

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