Light Magical Archer (Chris)

Base Form

Awakened Form

Overview

Type Attack
Badges Raids
Get From Scroll of Light & Darkness, Temple of Wishes
Awakened Increases Critical Rate by 15%
Good For PvP Offense, Raids
Skill Up Info Worth fully skilling up, but use family skill ups instead of Devilmons

fire water wind light dark

Stats

Grade★★★★★★★★★★★★★★★
LevelMinLv. 30MinLv. 35MinLv. 40
Normal
HP283548153855654052358895
ATK227386309525420714
DEF161273219371297505
Awakened
HP3300561044857635610510380
ATK279475380646517878
DEF129220176299239406

 

SPDCRI RATE%CRI DMG%RES%ACC%
Unawakened1041550150
Awakened1053050150

 

Skills

Leader Skill: Increases the Attack Power of ally monsters with Light attribute by 35%.

Skill 1: Magic Arrow [370%ATK]: Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +5%
  • Lv.6 Damage +10%

Skill 2: Light Arrow [((SPD + 100) / 0.4)%ATK]: Attacks with an arrow that’s lightning fast. The damage increases according to Attack Speed. (Reusable in 3 turns.)

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Cooltime Turn -1

Skill 3: Critical Arrow [750%ATK]: Attacks the enemy with a powerful magic arrow. This attack has a 60% chance to stun the enemy and decrease the target’s Defense for 2 turns with each attack. (Reusable in 5 turns)

  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv 6 Harmful Effect Rate +20%
  • Lv.7 Cooltime Turn -1

Rune Recommendations

Damage – Fatal/Blade(Atk%/Crit R%/Atk%)

Full on Attack – Rage/Blade(Atk%/Crit D%/Atk%)

Raids Hybrid – Vampire / Blade (ATK% / CRIT D% / HP%)

Additional Notes

The harmful effects that Skill 1 Magic Arrow casts are as follows:

  • Attribute advantage = Decrease Defense for 2 turns
  • Equal attribute advantage = Weaken Attack for 2 turn
  • Attribute disadvantage = Sleep for 1 turns
7.5
Our Rating
5.73
User Rating

Monster Rating

  • Dungeon - 7/10
    7/10
  • Arena Offense - 7.5/10
    7.5/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - 7.5/10
    7.5/10
  • Guild War Defense - /10
    0/10
  • ToA - /10
    0/10
  • Raid - 8/10
    8/10

Summary

Chris is basically a tankier, stronger version of Ardella. You can choose to run Chris in your raids team in place of her.

Overall
7.5/10
7.5/10
5.7/10
Comments Rating 5.73/10 (1 review)

Pros

Great base attack and multipliers
100% chance to stun on 3rd Skill when max
Respectable base HP
Crit rate on awakening

Cons

Low base defense

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