Stats
Grade | ★★★★ | ★★★★★ | ★★★★★★ | ||||
---|---|---|---|---|---|---|---|
Level | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||||
HP | 2835 | 4815 | 3855 | 6540 | 5235 | 8895 | |
ATK | 227 | 386 | 309 | 525 | 420 | 714 | |
DEF | 161 | 273 | 219 | 371 | 297 | 505 | |
Awakened | |||||||
HP | 3300 | 5610 | 4485 | 7635 | 6105 | 10380 | |
ATK | 279 | 475 | 380 | 646 | 517 | 878 | |
DEF | 129 | 220 | 176 | 299 | 239 | 406 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 104 | 15 | 50 | 15 | 0 |
Awakened | 105 | 30 | 50 | 15 | 0 |
Skills
Leader Skill: Increases the Attack Power of ally monsters with Light attribute by 35%.
Skill 1: Magic Arrow [370%ATK]: Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +10%
Skill 2: Light Arrow [((SPD + 100) / 0.4)%ATK]: Attacks with an arrow that’s lightning fast. The damage increases according to Attack Speed. (Reusable in 3 turns.)
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +10%
- Lv.6 Cooltime Turn -1
Skill 3: Critical Arrow [750%ATK]: Attacks the enemy with a powerful magic arrow. This attack has a 60% chance to stun the enemy and decrease the target’s Defense for 2 turns with each attack. After attacking, recovers a turn instantly if the enemy is not stunned. (Reusable in 5 turns)
- Lv.2 Harmful Effect Rate +10%
- Lv.3 Damage +5%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Damage +10%
- Lv 6 Harmful Effect Rate +20%
- Lv.7 Cooltime Turn -1
Rune Recommendations
Damage – Fatal/Blade(Atk%/Crit R%/Atk%)
Full on Attack – Rage/Blade(Atk%/Crit D%/Atk%)
Raids Hybrid – Vampire / Blade (ATK% / CRIT D% / HP%)
Additional Notes
The harmful effects that Skill 1 Magic Arrow casts are as follows:
- Attribute advantage = Decrease Defense for 2 turns
- Equal attribute advantage = Weaken Attack for 2 turn
- Attribute disadvantage = Sleep for 1 turns