Stats
Grade | ★★★★ | ★★★★★ | ★★★★★★ | ||||
---|---|---|---|---|---|---|---|
Level | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||||
HP | 3090 | 5265 | 4200 | 7140 | 5715 | 9720 | |
ATK | 175 | 297 | 238 | 404 | 323 | 549 | |
DEF | 196 | 333 | 266 | 452 | 362 | 615 | |
Awakened | |||||||
HP | 3300 | 5610 | 4485 | 7635 | 6105 | 10380 | |
ATK | 192 | 327 | 261 | 444 | 355 | 604 | |
DEF | 216 | 368 | 295 | 500 | 400 | 681 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 104 | 15 | 50 | 15 | 0 |
Awakened | 105 | 15 | 50 | 15 | 0 |
Skills
Leader Skill: Increases the Defense of ally monsters in the Arena by 33%.
Skill 1: Scene of the Crime [400%ATK]: Inflicts damage to announce the crime and stuns the enemy for 1 turn with a 20% chance.
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Harmful Effect Rate +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Damage +15%
Skill 2: Arrest [300%ATK]: Attacks the enemy target to decrease the Attack Speed for 2 turns and stuns the target for 1 turn with an 80% chance each. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime -1 turn
Skill 3: Illusion Magic: The HP ratio of you and the target ally will be evened and both will become invincible for 2 turns. Decreases the cooldown time of [Illusion Magic] for 3 turns if your HP is 50% or lower after balancing the HP ratio. (Reusable in 8 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Rune Recommendations
Support – Violent / Energy (SPD or HP% / HP% / HP%)
Patch Notes
Updated 2016.3.31
- Arrest: The skill will now attack up to 3 enemies (1 guaranteed target and 1 or 2 random targets) instead of targeting 1 enemy and attacking up to 3 times. Damage increased by 20%. Decreases Attack Speed with a 60% chance -> 80% chance
- Illusion Magic: Reduces your current HP by 50% -> Balances the HP of the ally target and yourself
Updated 2018.7.4
- Arrest – Skill Modification
- Before: Randomly attacks the enemies up to 3 times and decreases the target’s Attack Speed for 2 turns with a 80% chance with each attack
- After: Attacks the enemy target to decrease the Attack Speed for 2 turns and stuns the target for 1 turn with an 80% chance each
- Illusion Magic: Added effect – Decreases the cooldown time of [Illusion Magic] for 3 turns if your HP is 50% or lower after balancing the HP ratio