Light Pixie (Cheryl)

Base Form

1st Awakened Form

Final Awakened Form

Overview

Grade ★★
Type Support
Badges Food
Get From Secret Dungeon
Awakened New Skill: [Holy Call]
Good For Food
Skill Up Info Don’t bother skilling up, feed it to Shannon (Wind Pixie) instead

firewater wind light dark

Stats

Grade ★★ ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 20 Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 1050 1995 1605 2880 2310 3915 3135 5325 4260 7245
ATK 80 152 121 218 175 297 238 404 323 549
DEF 65 124 99 179 143 244 195 331 265 450
Awakened
HP 1215 2325 1860 3345 2670 4545 3630 6180 4935 8400
ATK 85 161 128 231 185 315 252 428 342 582
DEF 73 139 112 201 161 273 219 371 297 505
SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 110 15 50 15 0
Awakened 111 15 50 15 0

Skills

Skill 1: Spirit Ball [360%ATK +20]: Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy’s chance to land a Glancing Hit for 2 turns.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Damage +10%
  • Lv.8 Harmful Effect Rate +10%

Skill 2: Ignite [460%ATK +90]: Attacks the enemy with the flames of punishment, inflicting Continuous Damage for 3 turns. (Reusable in 3 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Holy Call (Awakened): Revives 1 or 2 dead allies randomly and fills up their HP by 15%. (Reusable in 9 turns)

  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
  • Lv.4 Cooltime Turn -1

Skills [2nd Awakening]

Skill 1: Spirit Ball [440%ATK]: Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy’s chance to land a Glancing Hit for 2 turns.

  • Lv.2 Damage +10%
  • Lv.3 Harmful Effect Rate +10%

Skill 2: Ignite [480%ATK]: Attacks the enemy with the flames of punishment to remove the target’s one beneficial effect with an 80% chance and inflicts Continuous Damage for 3 turns with a 100% chance. (Reusable in 2 turns)

  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%

Skill 3: Holy Call: Revives a dead ally and fills up the ally’s HP by 15%. Revives another ally with a 30% chance. All skills of the revived allies are ready to be used. (Reusable in 6 turns)

Rune Recommendations

Support – Swift / Energy (SPD / HP% / HP%)

2
Our Rating
3.79
User Rating

Monster Rating

  • Dungeon - /10
    0/10
  • Arena Offense - /10
    0/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - /10
    0/10
  • Guild War Defense - /10
    0/10
  • ToA - /10
    0/10
  • Raid - /10
    0/10
Overall
2/10
2/10
3.8/10
Comments Rating 3.79/10 (1 review)

Pros

Hybrid Support

Cons

Squishy

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