Light Succubus (Aria)

Base Form

Awakened Form

Overview

Type Attack
Badges Keeper, ToA
Get From Scroll of Light & Darkness, Temple of Wishes, October 2014 & April 2016 HoH
Awakened Leader Skill: Increases the HP of ally monsters in the Arena by 33%
Good For ToA
Skill Up Info Worth fully skilling up, but use family skill ups instead of Devilmons

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Stats

Grade ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 2310 3915 3135 5325 4260 7245
ATK 216 368 295 500 400 681
DEF 206 351 280 476 381 648
Awakened
HP 2985 5085 4065 6900 5520 9390
ATK 237 404 323 549 439 747
DEF 192 327 261 444 355 604

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 105 15 50 15 0
Awakened 106 15 50 15 0

 

Skills

Leader Skill (Awakened): Increases the HP of ally monsters in the Arena by 33%.

Skill 1: Dreamy Invitation [390%ATK]: Attacks without waking up the enemy that’s under Sleep. Puts the target to Sleep for 1 turn with a 50% chance. Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.

  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +15%

Skill 2: Strike of Rejection [550%ATK]: Attacks without waking up the enemy that’s under Sleep. Disturbs the HP Recovery of the target for 2 turns. Increases the damage by 50% if the target is asleep. (Reusable in 4 turn)

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Curse of White Night [390%ATK]: Attacks without waking up the enemy that’s under Sleep. Reduces the Attack Speed of all enemies for 2 turns and increases the enemy’s chances of landing a Glancing Hit for 2 turns. (Reusable in 6 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1
  • Lv.5 Cooltime Turn -1

Rune Recommendations

ToA CC – Despair / Any (SPD / HP% / HP% or DEF%)

PvP CC – Despair / Will (SPD / HP% / HP% or ATK%)

PvP Damage – Fatal / Will (SPD / CRIT D% / ATK%)

Patch Notes

– Updated on 2015.10.28

  • Strike of Rejection – The effect of gaining guaranteed Critical Hits against enemies that are asleep has been replaced with a stun that lasts for 1 turn.

– Updated on 2017.06.03

  • All Skills – Added Effect: Attacks without waking up the enemy that’s under Sleep
  • Dreamy Invitation – Previously: Increases the Attack Bar by 50% if the enemy successfully falls asleep.
  • Dreamy Invitation – New: Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.
  • Strike of Rejection – Previously: Stuns for 1 turn when attacking the enemy target that’s under Sleep.
  • Strike of Rejection – New: Increases the damage by 50% when attacking the enemy target that’s under Sleep.
8.4
Our Rating
5.82
User Rating

Monster Rating

  • Dungeon - 7.5/10
    7.5/10
  • Arena Offense - 7.5/10
    7.5/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - 7/10
    7/10
  • Guild War Defense - /10
    0/10
  • ToA - 9.5/10
    9.5/10
  • Raid - /10
    0/10
Overall
8.4/10
8.4/10
5.8/10
Comments Rating 5.82/10 (9 reviews)

Pros

Good utility
AoE slow and glancing
1st Skill is amazing in ToA for turn recovery

Cons

Squishy

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