Water Demon (Belial)

Base Form

Awakened Form

Overview

Type Attack
Get From Mystical Scroll, Legendary Scroll, Temple of Wishes, Water Scroll
Awakened Increase ability: Increases Critical Rate by 15%.
Good For PvP, GB10, DB10
Skill Up Info Worth fully skilling up with Devilmons

water wind light dark

Stats

Grade ★★★★★ ★★★★★★
Level Min Lv. 35 Min Lv. 40
Normal
HP 4275 7260 5805 9885
ATK 318 541 433 736
DEF 252 428 342 582
Awakened
HP 4560 7755 6195 10545
ATK 356 605 484 823
DEF 266 452 362 615

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 103 15% 50% 15% 0%
Awakened 104 30% 50% 15% 0%

 

Skills

Leader Skill: Increases the Resistance of ally monsters in the Arena by 55%.

Skill 1: Sword of Destruction [370% ATK]: Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that’s proportionate to the reduced HP.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%

Skill 2: Madness Judgement [540% ATK]: Consumes half of your current HP to attack the enemy target. This attack will ignore a portion of the enemy’s Defense as your HP status worsens. (Reusable in 5 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Damage +10%
  • Lv.7 Cooltime Turn -1

Skill 3: Repeated Nightmare (Passive): Revives with little HP and fills up your Attack Bar by 100% if allies and enemies act for 12 turns when you are dead. [Automatic Effect]

Rune Recommendation

Early Game Fatal / Blade ATK% / CD% or ATK% / ATK%
Late Game Violent or Rage or Vampire / Will ATK% / CD% / ATK%
8.1
Our Rating
10
User Rating

Monster Rating

  • Dungeon - 8.5/10
    8.5/10
  • Arena Offense - 8.5/10
    8.5/10
  • Arena Defense - 7/10
    7/10
  • Guild War Offense - 8.5/10
    8.5/10
  • Guild War Defense - 7/10
    7/10
  • ToA - 7/10
    7/10
  • Raid - 8/10
    8/10
Overall
8.1/10
8.1/10
10/10
Comments Rating 10/10 (1 review)

Pros

1st skill deals great damage against high HP enemies
Benefits from teammates with high survivability to revive and jump back in battle
Easy to rune due to +15% crit rate from awakening bonus

Cons

Less effective with fewer allies in the field

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