Water Drunken Master (Mao)

Base Form

Awakened Form

Overview

Grade ★★★
Type Attack
Badges Food
Get From Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Water Scroll, Temple of Wishes
Awakened Increase Critical Rate by 15%
Good For Food
Skill Up Info Entire family isn’t worth skilling up

fire water wind light dark

Stats

Grade ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 1740 3135 2520 4275 3420 5805 4650 7905
ATK 128 231 185 315 252 428 342 582
DEF 119 214 171 291 233 396 316 538
Awakened
HP 1860 3345 2670 4545 3630 6180 4935 8400
ATK 158 284 227 386 309 525 420 714
DEF 119 214 171 291 233 396 316 538

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 98 15 50 15 0
Awakened 99 30 50 15 0

 

Skills

Leader Skill: The HP of ally Monsters is increased by 21% in Guild Battles.

Skill 1: Rolling Punch [180%ATK]: Throws a punch that ignores the enemy’s Defense and weakens the Attack Power for 1 turn with an 80% chance.

  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Damage +10%

Skill 2: One More Drink [240%ATK]: Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)

  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooldown Turn -1

Skill 3: Seal Punch [720%ATK]: Attacks the enemy with a swift attack. Increases the Attack Bar of all allies by 15% each and Attack Speed for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooldown Turn -1

Rune Recommendations

Full Damage – Rage/Blade(Spd/Crit D%/Atk%)

Crit Build – Blade x3(Spd/Atk%/Atk%)

 

Patch Notes

Updated on 2015.10.28

  • Seal Punch – This skill will now grant increased Attack Speed to all allies for 2 turns, instead of just the monster itself for 3 turns.

Updated 2018.7.4

  • Leader Skill added: The HP of ally Monsters is increased by 21% in Guild Battles
  • Rolling Punch: Increases the inflicted damage by 20%
  • One More Drink: Added effect – Additionally attacks a random enemy with [Rolling Punch] with a 30% chance
  • Seal Punch: Added effect – Additionally attacks a random enemy with [Rolling Punch] with a 50% chance
5.2
Our Rating
5.96
User Rating

Monster Rating

  • Dungeon - 5.5/10
    5.5/10
  • Arena Offense - 5.5/10
    5.5/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - /10
    0/10
  • Guild War Defense - /10
    0/10
  • ToA - /10
    0/10
  • Raid - /10
    0/10

Summary

Still not worthwhile despite recent buff

Overall
5.2/10
5.2/10
6/10
Comments Rating 5.96/10 (4 reviews)

Pros

Decent heal

Cons

Poor base stats

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