Water Elven Ranger (Eluin)

Base Form

Awakened Form

Overview

Grade ★★★
Type Attack
Badges Food
Get From Unknown Scroll, Social Summon, Mystical Scroll, Mystical Summon, Water Scroll, Temple of Wishes
Awakened Strengthen Skill: [Strafe]
Good For Food
Skill Up Info Don’t bother skilling up, feed it to Adrian (Fire Elven Ranger) or Isillen (Dark Elven Ranger) instead

fire water wind light dark

Stats

Grade ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 1710 3075 2460 4185 3345 5685 4560 7740
ATK 136 244 196 333 266 452 362 615
DEF 114 205 164 279 223 379 304 516
Awakened
HP 1815 3270 2625 4455 3570 6060 4845 8235
ATK 160 288 230 392 314 533 426 725
DEF 119 214 171 291 233 396 316 538

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 100 15 50 15 0
Awakened 101 15 50 15 0

 

Skills

Skill 1: Strafe [160%ATK x N]: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%

Skill 1: Strafe (Strengthened) [160%ATK x N]: Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to decrease the target’s Attack Bar by 15%.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +10%
  • Lv.7 Harmful Effect Rate +15%

Skill 2: Ankle Shot [520%ATK]: Attacks an enemy, stunning it for 1 turn with a 50% chance. If the target is stunned by your attack, you instantly gain another turn. (Reusable in 4 turns)

  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +10%
  • Lv.4 Damage +10%
  • Lv.5 Harmful Effect Rate +10%
  • Lv.6 Cooltime Turn -1

Skill 3: Entrap [480%ATK]: Activates a trap, damaging all enemies and decreasing their Attack Bar by 50% each. Against enemies that are stunned, this attack will decrease the Attack Bar to 0. (Reusable in 6 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +15%
  • Lv.5 Cooltime Turn -1

Rune Recommendations

Crowd Control – Despair/Blade(Spd or Atk%/Crit R%/Atk%)

Rage – Rage/Blade(Atk%/Crit D%/Atk%)

 

Patch Notes

Updated 2016.7.18

  • Ankle Shot: Damage increased by 8%.
  • Entrap: Damage increased by 14%.

Updated 2018.4.26

  • Ankle Shot: Stun rate 30% -> 50%
  • Entrap: Decreases the Attack Bar of all enemies by 30% -> 50%
5.3
Our Rating
5.46
User Rating

Monster Rating

  • Dungeon - 6/10
    6/10
  • Arena Offense - 5.5/10
    5.5/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - /10
    0/10
  • Guild War Defense - /10
    0/10
  • ToA - /10
    0/10
  • Raid - /10
    0/10
Overall
5.3/10
5.3/10
5.5/10
Comments Rating 5.46/10 (2 reviews)

Pros

Good skill synergy with 2nd and 3rd skill
Works well with stunners

Cons

Low HP

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