Stats
Grade | ★★★ | ★★★★ | ★★★★★ | ★★★★★★ | |||||
---|---|---|---|---|---|---|---|---|---|
Level | Min | Lv. 25 | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||||||
HP | 1815 | 3270 | 2625 | 4455 | 3570 | 6060 | 4845 | 8235 | |
ATK | 107 | 192 | 154 | 261 | 209 | 355 | 284 | 483 | |
DEF | 136 | 244 | 196 | 333 | 266 | 452 | 362 | 615 | |
Awakened | |||||||||
HP | 1995 | 3600 | 2880 | 4905 | 3915 | 6660 | 5325 | 9060 | |
ATK | 138 | 249 | 199 | 339 | 271 | 460 | 368 | 626 | |
DEF | 128 | 231 | 185 | 315 | 252 | 428 | 342 | 582 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 103 | 15 | 50 | 15 | 0 |
Awakened | 104 | 15 | 50 | 15 | 0 |
Skills
Leader Skill: Increases the Resistance of ally monsters by 20%.
Skill 1: Aqua Hurricane [120%ATK x 3]: Attacks the enemy with a whirling storm of water 3 times. Freezes the enemy for 1 turn with a 20% chance.
- Lv.2 Harmful Effect Rate +5%
- Lv.3 Damage +10%
- Lv.4 Harmful Effect Rate +5%
- Lv.5 Damage +10%
- Lv.6 Harmful Effect Rate +5%
- Lv.7 Damage +10%
- Lv.8 Harmful Effect Rate +25%
Skill 2: Purify [400%ATK]: Removes all harmful effects, then recovers the target’s HP. The recovery amount is proportionate to the Attack Power. (Reusable in 3 turns)
- Lv.2 Recovery +5%
- Lv.3 Recovery +5%
- Lv.4 Recovery +10%
- Lv.5 Recovery +10%
- Lv.6 Cooltime Turn -1
Skill 3: Sleep Spell (Awakened) [600%ATK]: Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked. (Reusable in 5 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Cooltime Turn -1
- Lv.5 Cooltime Turn -1
Skills [2nd Awakening]
Skill 1: Aqua Hurricane [140%ATK x 3]: Attacks the enemy 3 times with a whirling storm of water. Freezes the enemy for 1 turn.
- Lv.2 Damage +15%
Skill 2: Purify [520%ATK]: Removes all harmful effects on the target ally, increases the target’s Attack Bar by 25% and recovers its HP. The recovery amount is proportionate to the Attack Power. (Reusable in 2 turns)
- Lv.2 Recovery +10%
- Lv.3 Recovery +10%
- Lv.4 Attack Bar Recovery +20%
Skill 3: Sleep Spell [700%ATK]: Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked. (Reusable in 3 turns)
- Lv.2 Damage +20%
Rune Recommendations
Early – Energy (SPD/HP%/HP%)
Late – Violent / Will (SPD/HP%/HP%)
Additional notes
Skill 3: Sleep Spell, bypasses the enemy’s resistance. This means that it can only be resisted if the enemy has an immunity buff, has passive immunity to sleep, or if the Sleep Spell skill lands as a glancing hit (in which case the sleep debuff would not activate at all).