Water Fairy (Elucia)

Base Form

1st Awakened Form

Final Awakened Form

Overview

Grade ★★★
Type Support
Badges Keeper
Get From Second Summon of Tutorial Main Quest, Unknown Scroll, Mystical Scroll, Mystical Summon, Social Summon, Water Scroll, Temple of Wishes
Awakened New Skill: [Sleep Spell]
Good For PVP as crowd-control and healer
Skill Up Info Worth fully skilling up, but use family skill ups instead of Devilmons

fire water wind light dark

Stats

Grade ★★★ ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 25 Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 1815 3270 2625 4455 3570 6060 4845 8235
ATK 107 192 154 261 209 355 284 483
DEF 136 244 196 333 266 452 362 615
Awakened
HP 1995 3600 2880 4905 3915 6660 5325 9060
ATK 138 249 199 339 271 460 368 626
DEF 128 231 185 315 252 428 342 582
SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 103 15 50 15 0
Awakened 104 15 50 15 0

Skills

Leader Skill: Increases the Resistance of ally monsters by 20%.

Skill 1: Aqua Hurricane [120%ATK x 3]: Attacks the enemy with a whirling storm of water 3 times. Freezes the enemy for 1 turn with a 20% chance.

  • Lv.2 Harmful Effect Rate +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +5%
  • Lv.7 Damage +10%
  • Lv.8 Harmful Effect Rate +25%

Skill 2: Purify [400%ATK]: Removes all harmful effects, then recovers the target’s HP. The recovery amount is proportionate to the Attack Power. (Reusable in 3 turns)

  • Lv.2 Recovery +5%
  • Lv.3 Recovery +5%
  • Lv.4 Recovery +10%
  • Lv.5 Recovery +10%
  • Lv.6 Cooltime Turn -1

Skill 3: Sleep Spell (Awakened) [600%ATK]: Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked. (Reusable in 5 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1
  • Lv.5 Cooltime Turn -1

Skills [2nd Awakening]

Skill 1: Aqua Hurricane [140%ATK x 3]: Attacks the enemy 3 times with a whirling storm of water. Freezes the enemy for 1 turn.

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%

Skill 2: Purify [520%ATK]: Removes all harmful effects on the target ally, increases the target’s Attack Bar by 25% and recovers its HP. The recovery amount is proportionate to the Attack Power. (Reusable in 2 turns)

  • Lv.2 Recovery +10%
  • Lv.3 Attack Bar Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Attack Bar Recovery +10%

Skill 3: Sleep Spell [700%ATK]: Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked. (Reusable in 3 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +15%

Rune Recommendations

HP Support – Energy(Hp%/Hp%/Hp%)

Hybrid – Fatal/Energy(Hp%/Atk%/Atk%)

Additional notes

Skill 3: Sleep Spell, bypasses the enemy’s resistance. This means that it can only be resisted if the enemy has an immunity buff, has passive immunity to sleep, or if the Sleep Spell skill lands as a glancing hit (in which case the sleep debuff would not activate at all).

Patch Notes

– Updated on 2015.10.28

  • Aqua Hurricane – The number of hits has been increased from 1 to 3 hits.

– Updated on 2016.3.31

  • Purify: The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect.

– Updated on 2017.06.03

  • Sleep Spell – Decreased the cooldown time by 1 turn (6 -> 5 turns)
7.2
Our Rating
4.8
User Rating

Monster Rating

  • Dungeon - 5/10
    5/10
  • Arena Offense - 7/10
    7/10
  • Arena Defense - 7/10
    7/10
  • Guild War Offense - 7/10
    7/10
  • Guild War Defense - 8/10
    8/10
  • ToA - 0/10
    0/10
  • Raid - 0/10
    0/10
Overall
7.2/10
7.2/10
4.8/10
Comments Rating 4.8/10 (10 reviews)

Pros

Good Crowd Control
Easy to skill up

Cons

Squishy
Heal is based off attack

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