Water Mermaid (Tetra)

Base Form

Awakened Form

Overview

Type Support
Get From Mystical Scroll, Mystical Summon, Water Scroll, Legendary Scroll, Temple of Wishes, December 2017 HoH
Awakened Increases Attack Speed by 15
Good For ToA, World Arena
Skill Up Info Worth skilling up but isn’t necessary to fulfill its role

fire fire fire fire fire

Stats

Grade★★★★★★★★★★★★★★★
LevelMinLv. 30MinLv. 35MinLv. 40
Normal
HP294049953990678054309225
ATK178303242412329560
DEF203345276468375637
Awakened
HP3195543043507380591010050
ATK196333266452362615
DEF220374299509407692

 

SPDCRI RATE%CRI DMG%RES%ACC%
Unawakened941550150
Awakened1101550150

 

Skills

Skill 1: Mana Bubble [250%ATK + 12%HP]: Bursts a mana bubble that deals damage to an enemy and removes a beneficial effect with a 50% chance. The damage of this skill increases according to your MAX HP.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%

Skill 2: Air Shield [130x Lv]: Removes all harmful effects on an ally target and casts a shield that lasts for 3 turns. The shield amount is proportionate to the Monster’s level. (Reusable in 4 turns)

  • Lv.2 Shield +10%
  • Lv.3 Shield +10%
  • Lv.4 Shield +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Song of the Sirens: Sings an irresistible song that seduces all enemies and puts them into sleep for 1 turn. (Reusable in 6 turns)

  • Lv.2 Cooltime Turn -1

Rune Recommendations

Early Game – Swift / Focus (SPD / HP% / HP%)

End Game – Violent / Will (SPD / HP% / HP%)

Patch Notes

Updated 2016.3.31

  • [Stat Modification]: Modified the stats so that it’s more suitable for the Support Type.
7
Our Rating
6.34
User Rating

Monster Rating

  • Dungeon - /10
    0/10
  • Arena Offense - /10
    0/10
  • Arena Defense - /10
    0/10
  • Guild War Offense - /10
    0/10
  • Guild War Defense - /10
    0/10
  • ToA - 7/10
    7/10
  • Raid - /10
    0/10
Overall
7/10
7/10
6.3/10
Comments Rating 6.34/10 (3 reviews)

Pros

Single target shield and cleanse  
Unresistable AoE sleep

Cons

Sleep is only one turn
Poor CC besides 3rd Skill, which has a 5 turn cooldown when maxed

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