Water Pirate Captain (Galleon)

Base Form

Awakened Galleon Summoners War

Awakened Form


Get From Mystical Scroll, Mystical Summon, Water Scroll, Legendary Scroll, Temple of Wishes
Awakened New Skill: [Time to Loot]
Good For PvP in general, GB10, DB10, ToA
Skill Up Info Worth fully skilling up with Devilmons or family monsters

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Grade ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 30 Min Lv. 35 Min Lv. 40
HP 3450 5880 4710 7995 6390 10875
ATK 216 368 295 500 400 681
DEF 129 220 176 299 239 406
HP 3660 6240 4995 8475 6780 11535
ATK 227 386 309 525 420 714
DEF 157 267 214 363 291 494


Unawakened 107 15 50 15 0
Awakened 108 15 50 15 0



Leader Skill: Increase the Attack Speed of ally monsters in Guild Content by 24%.

Skill 1: Backspin Slash [370%ATK]: Swiftly attacks an enemy and weakens its defense for 1 turn with a 75% chance.

  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%

Skill 2: Pirate’s Strike [540%ATK]: Deals a powerful attack to an enemy and absorbs 30% of its Attack Bar. (Reusable in 3 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Time to Loot (Awakened): Unleashes a battle cry that increases the Attack Power of all allies for 2 turns, and decreases the defense of the enemy for 2 turns with a 75% chance at the same time. (Reusable in 5 turns)

  • Lv.2 Harmful Effect Rate +10%
  • Lv.3 Harmful Effect Rate +15%
  • Lv.4 Cooltime Turn -1

Rune Recommendations

Early Build Swift + Energy or Focus SPD / HP% / ACC%
PvP Usage Violent + Revenge SPD / CRIT R% or HP% or ATK% / ACC%
PvE Usage Violent + Will SPD / CRIT R% or HP% or ATK% / ACC%
End-Game PvE Usage Will + Shield + Shield or Revenge SPD / CRIT R% or HP% or ATK% / ACC% or HP%

Site review

Dungeons: Galleon is an amazing monster for both GB10 and DB10 speed teams. With his Water element, it makes it safe to bring him due to elemental neutrality or advantage respectively. With multiple defense breaks and a two-turn attack buff, it greatly increases the effectiveness of your speed teams throughout the trash waves. Furthermore, his 2nd skill’s attack bar reduction helps to reduce the number of attacks from the mini-bosses and boss himself. Essentially, Galleon is able to fulfill a role that would normally requires two monsters, creating a space for another attacker to speed up your teams.

Raids: Unfortunately, this is one of the few areas of the game where Galleon does not shine. While all of his skills are effective against the raid boss, most teams would likely bring alternative defense breakers and attack buffers that have a better use in supporting the team.  

ToA: Galleon is also a very effective ToAN monster. He shines the most in helping your team progress through the stages quickly and effectively, but only if you pair him up with the right AoE nuker..

PvP: There is arguably no monster that have changed the meta-game in arena as much as Galleon. With a unique kit of an AoE defense break and attack buff in a single skill, the introduction of Galleon made cleave teams much more reliable, reducing the reliance on ignore defense teams such as Lushens for players to progress. Besides that, he has also forced plenty of players to build Will runes on their arena monsters simply to counter this behemoth.

Galleon is an amazing set-up monster for both your Arena and Guild War offenses. A good team will consist of Galleon, an attack bar buffer as well as two AoE attackers. His 24% Speed Leader Skill makes him even more effective in Guild Wars, allowing you to bring an effective nuker to take advantage of the increased damage as well as ensuring that your attack bar booster will be able to outspeed the enemy. While Galleon can also be used in your defense teams, it is important to make sure that there is some form of stripper in your team in order to prevent it to be countered by Will runes.

Other advice:

  • With no damage dealt on his 3rd Skill, Galleon is an effective counter to monster such as Camilla and Jultan, who requires you to crit against them for their passives to work.
  • It is crucial for Galleon to have maxed skills, at least on his 3rd, and 85% accuracy to be reliable enough in most settings. He is one of the few monsters that can effectively make use of your scarcely used slot 6 ACC% runes. Do not substitute his accuracy for anything less. With an 85% accuracy, he essentially offers an 85% chance to land his 3rd Skill, regardless of how much resistance the enemy has.
  • Don’t always go for the fastest speed for Galleon. Instead, you should adjust it accordingly to your team to ensure that your Galleon will simply move right before your attackers. This helps to prevent monsters such as Veromos to cut in between and remove the defense break on your enemy.
  • Due to the 3rd Skill, Galleon can deal a surprisingly amount of damage even if he isn’t build as an attacker. One option to take advantage of this is to build some crit rate on him, even if you do not have sufficient attack.


Our Rating
User Rating

Monster Rating

  • Dungeon - 10/10
  • Arena Offense - 10/10
  • Arena Defense - 8.5/10
  • Guild War Offense - 10/10
  • Guild War Defense - 9/10
  • ToA - 8.5/10
  • Raid - /10
Comments Rating 7.14/10 (16 reviews)


– Extremely unique kit makes him one of the most game-changing monsters introduced
– As his 3rd Skill deals no damage, he works just as effectively against Wind monsters
– Amazing 24% Speed Leader Skill in Guild Wars
– Respectable 540% Multiplier on 2nd Skill
– Above average base HP
– High base speed of 108


– Requires all his skills to be maxed to be reliable
– First skill only has a 1 turn DEF break
– Low base defense
– Countered by Will runes

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