Stats
Grade | ★★★★★ | ★★★★★★ | |||
---|---|---|---|---|---|
Level | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||
HP | 3705 | 6300 | 5040 | 8565 | |
ATK | 314 | 533 | 426 | 725 | |
DEF | 295 | 500 | 400 | 681 | |
Awakened | |||||
HP | 5205 | 8835 | 7065 | 12015 | |
ATK | 271 | 460 | 368 | 626 | |
DEF | 309 | 525 | 420 | 714 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 94 | 15 | 50 | 15 | 0 |
Awakened | 110 | 15 | 50 | 15 | 0 |
Skills
Leader Skill: Increases the HP of ally monsters with Wind attribute by 50%.
Skill 1: Heavenly Sword [180%ATK + 270%DEF]: Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Skill 2: Archangel’s Blessing: Recovers an ally’s HP by 50%. (Reusable in 5 turns)
- Lv.2 Cooltime Turn-1
- Lv.3 Cooltime Turn-1
Skill 3: Archangel’s Mercy: Revives the target dead ally and fills up its HP to the maximum amount and also revives other dead allies with 30% of their HP. Consumes your HP by half and grants Soul Protection on yourself for 2 turns. In addition, consumes your HP additionally by 15% per revived ally. (Reusable in 8 turns)
- Lv.2 Cooltime Turn-1
- Lv.3 Cooltime Turn-1
Rune Recommendations
Resistant Build – Guard x2/Endure(Def%/Hp%/Def%)
Tank Build – Energy x2/Endure(Hp%/Hp%/Resist%)
Extra Turns – Violent/Endure(Def%/Hp%/Resist%)