|Level||Min||Lv. 30||Min||Lv. 35||Min||Lv. 40|
|SPD||CRI RATE%||CRI DMG%||RES%||ACC%|
Leader skill (Awakened): Increases the Accuracy of ally monsters by 30%.
Skill 1: Run Run [300%ATK]: Bounces towards the enemy to attack and gets another turn with a 30% chance.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Skill 2: Fever Time: Increases the Attack Power and critical rate of all allies for 2 turns. (Reusable in 4 turns)
- Lv.2 Cooltime Turn -1
Skill 3: Unexpected Exposure [320%ATK]: Attacks all enemies and removes beneficial effects of the enemies. (Reusable in 5 turns)
- Lv.2 Damage +10%
- Lv.3 Damage +10%
- Lv.4 Damage +10%
- Lv.5 Cooltime Turn -1
|Early Build||Despair + Focus||SPD / HP% / ACC% or HP%|
|End-Game Build||Despair + Will||SPD / HP% / ACC% or HP%|
|Violent Set||Violent + Will||SPD / HP% / ACC% or HP%|
|Attack Build||Despair + Any||SPD / CRIT R% or ATK% / ACC% or HP% or ATK%|
Dungeons: The only place you can consider using Aquila is in GB10, where his element advantage may come in useful in helping him survive. However, his kit is overshadowed by monsters like Megan and Shannon, who offers more utility and debuffs in their skills. As for his buff remove, the AoE debuff is pretty much useless, especially if you’re already using Megan or Belladeon as a single-target buff remove for the boss’ attack buff. Overall, there simply isn’t a need for you to use Aquila here, especially with so many better alternatives.
Raids: With no buff to remove, attack buff that is already provided by Chasun and Colleen and a 1st Skill that can cause more harm than good, you’re more likely to get kicked out of a public raids team if you try to use Aquila here.
ToA: Aquila can be a decent choice as a CC monster and attack buffer in ToAN if built on Despair. While his AoE strip will likely only come into play if you come across a Chloe or Camules team, his 2nd Skill’s buffs can help speed up your run times and lower your crit rate requirements on your monsters. However, once you get a better monster like Galleon, there isn’t much of a reason to use him.
PvP: This is the best and most likely place you’ll be using him. Aquila, Soha and to an extent, Gemini, are the only 4* monsters and below that offers a rare AoE buff remove. Like the others, Aquila is typically runed Despair due to the additional chance of stunning the enemy AFTER the Will runes are stripped. Aquila also offers much more utility than the others, with a team attack buff and crit rate buff which can be pretty handy. While his 1st Skill doesn’t synergizes with his kit as much as the other Brownie Magicians, the Violent-Despair hybrid can lead to some crutch moments when you use him.
While you can choose to run him as an attacker build to take advantage of the attack buff and his Attack Type, he definitely offers far more utility as a support.
How to Counter
As with other strippers, any Aquila on defense is best countered by outspeeding the enemy. Most Aquilas are built tanky, so you should definitely prioritize taking out the enemy nukers first and save the trouble trying to kill him.
- Strive for 85% accuracy on him for optimal performance
- Speed-tuning is especially important on monsters like Aquila. While he should definitely be faster than your nukers, he only needs to be a couple speed higher. The greater the disparity between his speed and your other nukers, the higher the chance of enemy monsters such as Chloe cutting in between them.
You’re likely to use Aquila as a replacement of Sieq as you progressed in the game. The combination of an attack and crit rate buff is pretty rare to come by, with the only other readily available monster offering this is Qebehsenuef. Aquila’s definitely much more support-focused than Soha too, with all around better supportive stats and utility. Simply put, go for Aquila if you only need a AoE buff remover for PvP or Soha if you’re also in need of a good fodder farmer.