Stats
Grade | ★★★ | ★★★★ | ★★★★★ | ★★★★★★ | |||||
---|---|---|---|---|---|---|---|---|---|
Level | Min | Lv. 25 | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||||||
HP | 2115 | 3795 | 3045 | 5175 | 4140 | 7020 | 5625 | 9555 | |
ATK | 116 | 209 | 168 | 285 | 228 | 387 | 310 | 527 | |
DEF | 107 | 192 | 154 | 261 | 209 | 355 | 284 | 483 | |
Awakened | |||||||||
HP | 2475 | 4455 | 3555 | 6060 | 4845 | 8235 | 6585 | 11205 | |
ATK | 121 | 218 | 175 | 297 | 238 | 404 | 323 | 549 | |
DEF | 114 | 205 | 164 | 279 | 223 | 379 | 304 | 516 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 95 | 15 | 50 | 15 | 0 |
Awakened | 96 | 15 | 50 | 40 | 25 |
Skills
Skill 1: Absorb Mana [180%ATK + 12%HP]: Attacks the enemy and recovers the HP by 30% of the damage dealt. This attack will deal more damage according to your MAX HP.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +5%
- Lv.6 Damage +5%
- Lv.7 Damage +10%
Skill 2: Block Flow [270%ATK]: Recovers the HP of all allies and elongates the time of beneficial effects and shortens the time of harmful effects on them. Recovering amount is proportionate to the Attack Power. (Reusable in 4 turns)
- Lv.2 Recovery +10%
- Lv.3 Recovery +10%
- Lv.4 Recovery +10%
- Lv.5 Cooltime Turn -1
Skill 3: Soul Revival: Revives a dead ally and balances the target’s HP ratio to half of your HP ratio and recovers the target’s HP by 15% each turn for 2 turns. (Reusable in 8 turns)
- Lv.2 Cooltime Turn -1
- Lv.3 Cooltime Turn -1
Rune Recommendations
Niche ToA – Violent / Energy (SPD or HP% / HP% / HP%)
Patch Notes
2018.7.4
- Soul Revival – Skill modification
- Before: Revives an ally with 25% of HP and recovers the ally’s HP by 15% for 2 turns.
- After: Revives a dead ally and balances the target’s HP ratio to half of your HP ratio and recovers the target’s HP by 15% each turn for 2 turns.