Stats
Grade | ★★★★ | ★★★★★ | ★★★★★★ | ||||
---|---|---|---|---|---|---|---|
Level | Min | Lv. 30 | Min | Lv. 35 | Min | Lv. 40 | |
Normal | |||||||
HP | 3195 | 5430 | 4350 | 7380 | 5910 | 10050 | |
ATK | 171 | 291 | 233 | 396 | 316 | 538 | |
DEF | 192 | 327 | 261 | 444 | 355 | 604 | |
Awakened | |||||||
HP | 3555 | 6060 | 4845 | 8235 | 6585 | 11205 | |
ATK | 178 | 303 | 242 | 412 | 329 | 560 | |
DEF | 213 | 362 | 290 | 492 | 394 | 670 |
SPD | CRI RATE% | CRI DMG% | RES% | ACC% | |
Unawakened | 95 | 15 | 50 | 15 | 0 |
Awakened | 96 | 15 | 50 | 40 | 0 |
Skills
Leader Skill: Increase the Defense of ally monsters by 22%.
Skill 1: Iron Throw [380%]: Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.
- Lv.2 Damage +5%
- Lv.3 Harmful Effect Rate +5%
- Lv.4 Damage +5%
- Lv.5 Harmful Effect Rate +5%
- Lv.6 Damage +10%
- Lv.7 Harmful Effect Rate +10%
- Lv.8 Damage +10%
- Lv.9 Harmful Effect Rate +15%
Skill 2: Atlas Stone: Throws the weapon up in the sky and shares damage with all enemies by the amount of your MAX HP on your next turn. This attack can’t be counterattacked. (Reusable in 6 turns)
Skill 3: Weight of Survival (Passive): You can’t counterattack or attack together with other allies while the weapon is not in your hand, but your Defense will be increased by 50%. Also decreases the cooldown time when you’re attacked. [Automatic Effect]
Rune Recommendation
Early Game / Energy Build | Energy 3x | SPD or HP% / HP% / HP% |
Violent Build | Violent + Energy | SPD or HP% / HP% / HP% |