Wind Harp Magician (Triana)

Base Form

Awakened Form

Overview

Type Support
Get From Legendary Scroll, Mystical Scroll, Mystical Summon, Wind Scroll, Temple of Wishes
Awakened Increases Attack Speed by 15
Good For PvP Offense
Skill Up Info Not worth skilling up

fire water wind light dark

Stats

Grade ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 3135 5340 4275 7260 5805 9885
ATK 175 297 238 404 323 549
DEF 192 327 261 444 355 604
Awakened
HP 3510 5970 4770 8115 6495 11040
ATK 178 303 242 412 329 560
DEF 216 368 295 500 400 681

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 97 15 50 15 0
Awakened 113 15 50 15 0

 

Skills

Skill 1: Tempting Dream [((Spd + 60) / 0.5)%ATK]:Attacks the enemy target to absorb the Attack Bar by 15% with a 30% chance and puts the enemy to sleep for 1 turn with a 10% chance. The damage increases accordingly to your Attack Speed.

  • Lv.2 Damage +5%
  • Lv.3 Harmful Effect Rate +5%
  • Lv.4 Damage +5%
  • Lv.5 Harmful Effect Rate +5%
  • Lv.6 Damage +10%
  • Lv.7 Harmful Effect Rate +10%

Skill 2: Healing Music: Removes harmful effects of an ally target, recovers the HP of all allies by 20% each, and grants immunity for 1 turn. (Reusable in 4 turns)

  • Lv.2 Recovery +5%
  • Lv.3 Recovery +5%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Salvation Song (Passive): Offsets the incoming damage that may cause your ally to die and instantly gains another turn. [Automatic Effect] (Reusable in 8 turns)

  • Lv.2 Cooltime Turn -1
  • Lv.3 Cooltime Turn -1
  • Lv.4 Cooltime Turn -1

Patch Notes

Updated 2017.11.29

  • Healing Music: Added Effect: Removes all harmful effects of an ally target (Recovers HP after removing harmful effects)
  • Salvation Song (Passive): Decreases the cooldown by 2 turns (10 -> 8 turns)

Rune Recommendations

Early Game – Swift / Energy (SPD or HP% / HP% / HP%)

End Game – Violent / Will or Nemesis (SPD / HP% / HP%)

7.1
Our Rating
5.41
User Rating

Monster Rating

  • Dungeon - /10
    0/10
  • Arena Offense - 7/10
    7/10
  • Arena Defense - 6.5/10
    6.5/10
  • Guild War Offense - 7/10
    7/10
  • Guild War Defense - 6.5/10
    6.5/10
  • ToA - /10
    0/10
  • Raid - /10
    0/10

Summary

Interesting semi-Hwadam passive, but the long cooldown and one-time protection makes her a niche-use in World Arena

Overall
7.1/10
7.1/10
5.4/10
Comments Rating 5.41/10 (5 reviews)

Pros

Grants immunity
Can protect an ally for one hit

Cons

3rd Skill doesn’t protect against multi-hits

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