Wind Samurai (Kaito)

Base Form

Awakened Form

Overview

Type Attack
Get From Mystical Scroll, Mystical Summon, Temple of Wishes, Wind Scroll, Legendary Scroll
Awakened Increases Accuracy by 25%
Good For PvP Offense, GB10
Skill Up Info Not worth skilling up

fire water wind light dark

Stats

Grade ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 30 Min Lv. 35 Min Lv. 40
Normal
HP 3045 5175 4140 7020 5625 9555
ATK 213 362 290 492 394 670
DEF 161 273 219 371 297 505
Awakened
HP 2880 4905 3915 6660 5325 9060
ATK 276 469 375 638 510 867
DEF 161 273 219 371 297 505

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 102 15 50 15 0
Awakened 103 15 50 15 25

 

Skills

Skill 1: Wield [400%ATK]: Wields the sword to attack and decreases the Defense for 2 turns with a 50% chance. This skill has a 10% chance to activate the Sword of the Supreme Sky Wolf.

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Damage +10%
  • Lv.6 Harmful Effect Rate +15%

Skill 2: Air Slash [530%ATK]: Shoots a sharp energy from the sword. Your Attack Speed is increased for 2 turns if this attack lands as a Critical Hit. This skill has a 20% chance to activate the Sword of the Supreme Sky Wolf. (Reusable in 3 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Thunder Wield [((Spd + 192) / 0.41)%ATK]: Attacks an enemy with lightning speed, putting the target’s skills on cooldown. The damage increases according to your Attack Speed. This skill has a 50% chance to activate the Sword of the Supreme Sky Wolf. (Reusable in 5 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1

Skill 4: Sword of the Supreme Sky Wolf [580%ATK (120x Lv)]: Attacks all enemies with a secret skill that deals substantial damage that ignores all beneficial effects that reduces the inflicted damage. Generates a shield which is proportionate to your level and lasts for 1 turn if Sword of the Supreme Sky Wolf is activated.

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%

Rune Recommendations

Early Game Fatal or Rage + Blade SPD / CRIT R% or CRIT D% / ATK%
End-Game Swift Build Swift + Will SPD / CRIT D% / ATK%
Alternative Build Violent + Will SPD / CRIT D% / ATK%

Site Review

Dungeons: Kaito can be a viable monster in your GB10 team. Despite his squishiness, his elemental advantage can help him survive a hit or two from the mini-boss and boss. Kaito excels in single-target nukes, and his 3rd Skill can easily do a notable chunk of damage on the boss. All of his skills also has a chance to proc his 4th Skill, which also gives him a shield that’s more than half of his base HP. While the cooldown reset won’t get much use here, the speed scaling does allow you to put him in a fast GB10 team. However, more end-game teams will have difficulties using him, as all of his skills are single-target attacks. By the time he gets a second turn off for his 4th Skill, you’ll probably already move on to the next stage.

    Raids: Unfortunately, cooldown resets doesn’t work on the boss, so Kaito pretty much only has a 75% defense break (when maxed) debuff if you use him in raids. Despite his amazing single-target nukes, he simply doesn’t offer enough, especially since his main damage has a four-turn cooldown.

    ToA: Kaito can be a good counter against specific stages in ToA thanks to his cooldown reset. For newer players, if you’re having difficulties getting past a certain stage, Kaito may be of some use there. However, beyond that, he doesn’t really do anything else. His single-target attacks makes him ineffective in speed clear teams, while plenty of single-target nukers will be able to offer more debuffs and utility over him.

    PvP: Compared to other nukers, Kaito has the distinct advantage of having a cooldown reset in his nuke. However, this is normally used against monsters like Perna and Theomars, of which the first has a clear elemental advantage, while the latter’s endure will normally be popped immediately, rendering the cooldown reset pretty redundant. Interestingly though, Kaito’s cooldown reset will still activate in glancing hits, so he can be a decent set-up against Perna if you have another nuker to finish the job. His accuracy awakening on bonus, while not the best, does help improve the chances of his cooldown reset from landing too. In Guild Wars, the best team you can run Kaito in is with Galleon and Bernard. Even if there are Will runes on the enemy, an attack buff and speed buff will easily be able to kill any semi-squishy monster in the enemy team.

    How to Counter

    The only issue you may have is having a well-runed Kaito outspeeding your team. However, as a single-target nuker, you can just bring a good water tank. If there is a Galleon or another armor breaker in the enemy defense, Tractor can be a good choice, since he can’t be armor broken. As for your offense, almost any fire nuker can one-shot Kaito if you come across one in defense, so you really shouldn’t have any difficulties against him.

    Other advice:

    • A swift set is the most optimal rune set for Kaito in order to capitalize on the 3rd Skill damage. In most cases, you want him to be able to reliably kill an enemy, so nuker sets like Swift, Rage and Fatal takes much bigger priority over something like Violent
    • For newer players, it is perfectly fine to go with a Slot 4 Crit Rate rune on him if you are unable to get crit rate from the rest of your substats. Kaito will still hit hard

    Editor’s Note

    While Kaito’s an excellent nuker, he doesn’t really get much use anywhere past mid-game. He doesn’t bring much utility beyond his 3rd Skill, and he requires good teammates to support him. While he can be built as a supportive monster to take advantage of the cooldown reset, his stats isn’t exactly the best to fulfill that role. The only other plus side he has is that he is entirely self-sustainable, since he can armor break on his 1st Skill and increase his attack speed on the 2nd. Kaito fills a role as a wind nuker, but you’ll definitely get better ones out there as you progress through the game. As such, I do not recommend feeding him the Jun skillups you’ll get in the March 2017 HoH. Instead, you should save them and wait for the day you get a Sige or Tosi.

    Scepter

    Additional Notes

    Sword of the Supreme Sky Wolf

    • Goes through all shields, including Chloe’s Fanatic and Rina / Khmun’s Passive Shields
    • Is not affected by cooldown resets or the silence debuff

    Patch Notes

    Updated: 2016.3.31

    • Sword of the Supreme Sky Wolf: Additional Effect: Generates a shield proportionate to your level for 1 turn when [Sword of the Supreme Sky Wolf] is activated.
    7.5
    Our Rating
    5.84
    User Rating

    Monster Rating

    • Dungeon - 7.5/10
      7.5/10
    • Arena Offense - 8/10
      8/10
    • Arena Defense - /10
      0/10
    • Guild War Offense - 8/10
      8/10
    • Guild War Defense - /10
      0/10
    • ToA - 6.5/10
      6.5/10
    • Raid - /10
      0/10

    Summary

    A great single-target wind nuker. You can use him for his rare cooldown reset, but it can be difficult to properly utilize it.

    Overall
    7.5/10
    7.5/10
    5.8/10
    Comments Rating 5.84/10 (8 reviews)

    Pros

    – Amazing single-hitting damage, with great multipliers and good base attack
    – Speed-scaling on his main skill means you can easily rune him on a very fast build without compromising that much damage
    – 3rd Skill has a great full cooldown reset
    – Decent accuracy on awakening for more reliable cooldown resets

    Cons

    – Low base defense and decent base HP
    – Average base speed
    – Elemental disadvantage against cooldown-prown monsters like Perna

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