Wind Sylph (Shimitae)

Base Form

Awakened Form


Get From Mystical Summon, Mystical Scroll, Wind Scroll, Legendary Scroll, Temple of Wishes, June 2017 HoH
Awakened Strengthen Skill: [Cyclone]
Good For Arena, GB10
Skill Up Info Worth skilling up but isn’t necessary to fulfill its role

fire water wind light dark


Grade ★★★★ ★★★★★ ★★★★★★
Level Min Lv. 30 Min Lv. 35 Min Lv. 40
HP 2985 5085 4065 6900 5520 9390
ATK 241 410 328 557 446 758
DEF 136 232 185 315 252 428
HP 3240 5520 4425 7500 6000 10215
ATK 265 452 361 613 491 834
DEF 147 250 200 339 271 461


Unawakened 105 15 50 15 0
Awakened 106 15 50 15 0



Leader Skill: Increases attack speed of ally monsters in the Arena by 24%.

Skill 1: Spirit Throw [380%ATK – 20]: Throws a small spirit at the enemy and increases your Critical Rate by 30% at next turn if you get a Critical Hit.

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%

Skill 2: Cyclone [130%ATK x 2]: Attacks all enemies with a cyclone 2 times. Each attack has a 40% chance of increasing the enemy’s chance of landing a Glancing Hit for 2 turns. (Reusable in 4 turns)

  • Lv.2  Damage +10%
  • Lv.3  Damage +10%
  • Lv.4 Cooltime Turn -1

Skill 2: Cyclone (Strengthened) [((SPD+30)/1.5)%x 3 ATK]: Attacks all enemies 3 times with a cyclone. Each strike has a 40% chance of increasing the chances of the enemy to land a Glancing Hit for 2 turns. The damage increases according to the Attack Speed. (Reusable in 4 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Cooltime Turn -1

Skill 3: Airbender [840%ATK]: Creates a hurricane around the enemy to remove all beneficial effects and absorbs the Attack Bar by 50%. The inflicted damage will be increased by 30% if the enemy had no beneficial effects. (Reusable in 5 turns)

  • Lv.2 Damage +10%
  • Lv.3  Damage +10%
  • Lv.4 Cooltime Turn -1

Rune Recommendations

Early Game Nuker Fatal or Rage + Blade ATK% / CRIT R% or CRIT D% / ATK%
GB10 Build Fatal or Rage or Despair + Blade ATK% / CRIT D% / ATK%
End-Game Speed Leader Despair or Swift + Will SPD / CRIT D% / ATK%


Update Notes

Updated 2016.3.31

  • Cyclone: Damage increased by 8%.
  • Cyclone (Awakened): Damage increased by 8%.

Updated 2018.4.26

  • Cyclone: Decreases the cooldown by 1 turn (5 turns -> 4 turns)
  • Cyclone (Awakened): Decreases the cooldown by 1 turn (5 turns -> 4 turns). Damage is equivalent to Attack Power -> Attack Power and Attack Speed


Site Review

Dungeons: A powerful monster in GB10, Shimitae is an excellent Wind monster here provided you don’t have access to a Double-Lushen team. Even then, he does more damage against the final Boss when paired with monsters like Galleon. While his speed leader doesn’t work in GB10, he offers an insanely great AoE multiplier on his 2nd skill and a powerful nuke on his 3rd skill. Also, his greater base HP makes him more resilient compared to other Wind nukers. For newer players, he’s a reliable nuker for your starting GB10 teams.

Raids: Shimitae’s only relevant debuff is a glancing, and that only comes every 2-turns. With other monsters like Lisa, Emma and Chasun already providing the debuff, it makes Shimitae pretty ineffective. There isn’t any reason to use Shimitae here since he gets outshine by debuff-scaling attack monsters or those that offer a ton more debuffs.

ToA: You can use Shimitae as a good crowd-controller when runed on Despair. His AoE 2nd Skill is great for this purpose, while the damage on 3rd Skill means he can dish out a good amount of damage against the bosses. However, due to the long cooldown on them, it does mean that there are better crowd controllers and nukers out there. Use Shimitae if you’re still early in the game, but swap him out for better monsters once you get a hold on them.

PvP: Shimitae shines as a powerful speed leader in Arena, beating out monsters like Baretta, Gemini and Conrad by 5%. The only other main element 4 star monster with the leader skill is Izaria, the Water Succubus, which Shimitae beats out pretty handily due to his superior damage and crowd control capabilities. The only other similar or better speed leaders for Arena are hard to get (4 star Light & Darkness Monsters or 5 star in general) or have too specific conditions (The Ninja Family).

As such, most players will be using Shimitae for a long time as an Arena leader until they get something better. In the mean time, relatively speaking, he’s definitely the most accessible and best monster you can get for this role. If you’re using him solely for here, a Despair build is best for disrupting the enemy, but a pure damage or Swift build ain’t so bad either.

How to Counter

Most players will pair Shimitae with an attack bar booster or speed monster like Bernard, Orion or Chloe. Also, most Shimitaes like this will be build fast, so it can be difficult to outspeed a proper team. If you can’t outspeed the enemy, your best bet is to either bring a water tank or an all-fire combo to tank out Shimitae. Will runes will also be important in the event the enemy’s on Despair, which can easily mess up your team. Once you get a move off, prioritize the enemy’s defense breaker like Galleon if there’s one. If not, they next heaviest damager should be your priority.

Other advice:

  • Speed is crucial for Shimitae in later-game arena. Get as much speed as you can, it takes precedence over his damage or HP
  • Despair is the best set for him in PvP. Save up a decent set of speedy nuker Despair on him and he’ll be golden

Editor’s Note

Overall, Shimitae’s a great monster due to the leader skill he can bring. If you’re in need of a monster that has both a good speed leader skill while delivering damage (discounting 5 star monsters), Shimitae’s your best bet. He doesn’t need skill ups at all to shine either, since his damage is already good enough unskilled. He’s a worthwhile monster to build, but save your Sylph skillups and Devilmons for Baretta instead.


Our Rating
User Rating

Monster Rating

  • Dungeon - 7/10
  • Arena Offense - 8.5/10
  • Arena Defense - 8/10
  • Guild War Offense - 6.5/10
  • Guild War Defense - /10
  • ToA - /10
  • Raid - /10


One of the best 4 star speed leaders out there for arena! Use him if you need one that still gives out good damage.

Comments Rating 4.61/10 (6 reviews)


– Great 24% speed leader skill for Arena
– Good base attack and HP
– Strong multiplier on 3rd Skill
– 2nd Skill does good damage on top of glancing the enemy


– Poor base defense
– Damage and leader skill gets lackluster once you get better options

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