You’ve been playing for a bit now, maybe you’ve beaten the Scenarios on Normal, evolved your Water Magic Knight up to 5* (which I highly recommend), and now you’re wondering, “What’s next?” The answer, is Giant’s Keep, Basement 10 (GB10).
Being able to complete GB10 is one of the first major goals you should aim for because advancing in this game is all about getting better runes. By now you may have noticed that the scenarios are limited in what runes they offer (at best, a random 5* rare rune from the boss level on hell mode or a 4*). Giant’s offers you your first chance at 5-6* Hero and Legendary runes, and GB10 provides the greatest chances for the best runes. In GB10 you can find Energy, Fatal, Blade, Swift, and Despair runes, which will help you continue your PvE progression and help you break into the next PvP tier in Arena and Guild War.
What Do I Need?
It is generally accepted that the most efficient beginner’s team for GB10 consists of:
There is a reason why everyone fuses Veromos: he is a completely game-changing mon. Veromos, the Dark Ifrit, provides your team with a unique skill set that opens up new content and makes everything a lot easier.
- Leader: +33% HP for all ally monsters
- S1: 2-turn DOT to help take down high-HP mons (e.g. PvE bosses like the Giant)
- S2: An AOE stun to mitigate incoming damage
- S3: Removes one weakening effect (e.g. DEF break, but not stun/sleep/freeze) per turn from you and your allies
Veromos can only be obtained via fusion, which you can learn more about here (coming soon). Veromos should be your first 6*, and the first mon you pump devilmon into to max skills.
Belladeon, the Light Inugami, is the Summoners War equivalent of a Swiss Army Knife: he provides your team with pretty much everything you need.
- S1: 2-turn DEF break
- S2: Strip all beneficial effects from target
- S3: Team 30% Attack-bar (ATB) boost + 30% HP heal
Belladeon (commonly referred to as Bella) can be obtained via a Secret Dungeon (SD) on Sundays (Light Elemental Dungeon). You’ll want to awaken Bella before skilling him up, and he should be your second 6*. You can find Bella skill ups in Garen Forest (Water Inugami), Telain Forest (Wind Inugami), and Faimon Volcano (Fire Inugami), or through SDs on Sundays (Light Inugami) or Mondays (Dark Inugami).
PRO TIP: 3* drop rates are higher in hell than hard, and higher in hard than normal.
Another great support mon for GB10, Bernard, the Wind Griffon, can be found as a drop from any of the Tamor Desert levels.
- Leader: +30% ATK for Wind mons
- S1: SPD scaling damage
- S2: Single-target 2-turn ATK and DEF break
- S3: Team 30% ATB boost + 33% SPD buff
Shannon brings some important buffs and debuffs to your GB10 team, reducing incoming and increasing outgoing damage. She’s a 2*, so you shouldn’t have any trouble finding the Wind Pixie.
- S1: Single-target 2-turn glancing debuff
- S2: 2-turn AOE slow
- S3: 3-turn team ATK + DEF buff
Commonly suggested mons include Darion (Light Vagabond) and Konamiya (Water Garuda). If you were lucky and pulled a great healer (e.g. Chasun), you can use her instead. For your first GB10 team, your +1 should be a support mon that brings heal, damage reduction, or buffs/debuffs to help your team survive. Later on, you can sub in a damage dealer instead.
Runes & Stats
If you’re struggling to clear GB10 with the above suggested team, take a look at your mons stats. Generally accepted stat needs for 100% clear on auto are as follows:
- Non-Wind: 17k+
- Wind: 15k+
- 45% on all debuffers (Vero, Bella, Bernard, Shannon)
- 170+ for Vero, Bella, and Bernard
The easiest way to achieve these stats are to run Swift/Focus runes on everyone, with either SPD/HP%/HP%, SPD/HP%, ACC, HP%/HP%/ACC, or HP%/HP%/HP% main stats on slots 2/4/6.
I hope you like my simple and straightforward GB10 guide. Please comment below with any questions and I’ll try to respond to them ASAP.