Summoners War Ratings Guide Summoners War Ratings Guide
Summoners War Ratings Guide Summoners War Ratings Guide
Summoners War Ratings Guide Summoners War Ratings Guide
    • Core Guides
      • Giant’s Keep B10
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      • Ch1: Beginner’s Guide
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      • Ch13: Faster GB10
    • Best 1* 2* Mons
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      • Core Guides
        • Giant’s Keep B10
        • Dragon’s Lair B10
        • Necropolis B10
        • Trial of Ascension
        • Rift Beast Dungeons
          • Fire Beast
          • Ice Beast
          • Wind Beast
          • Light Beast
          • Dark Beast
        • Rift Raid Guide Series
          • Overview
          • Unit Review
          • Team Comp
          • Standard Team
          • Speed Team
          • YOLO Team
        • Challenge Quests
          • Mission II
          • Mission III
          • Mission IV
          • Mission VI
        • Arena Guide Series
          • Basics
          • Speed Tuning
          • AO Utility
          • AO Teams
          • Best AO Mons
        • Rune Guide
        • Daily Missions & Rewards
        • Amazon Coins Promotion
      • Progression Guides
        • Ch1: Beginner’s Guide
        • Ch2: Management
        • Ch3: Cairos Dungeon
        • Ch4: Progression
        • Ch5: Dungeon Cores
        • Ch6: Farming GB5
        • Ch7: Road to Faimon
        • Ch8: GB7 & Veromos
        • Ch9: Chiruka & GB8
        • Ch10: Hell Mode
        • Ch11: Veromos & ToA
        • Ch12: Gb10 Auto
        • Ch13: Faster GB10
      • Best 1* 2* Mons
      • Best 3* 4* 5* Mons
      • Forum
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          • Necropolis B10
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            • Ice Beast
            • Wind Beast
            • Light Beast
            • Dark Beast
          • Rift Raid Guide Series
            • Overview
            • Unit Review
            • Team Comp
            • Standard Team
            • Speed Team
            • YOLO Team
          • Challenge Quests
            • Mission II
            • Mission III
            • Mission IV
            • Mission VI
          • Arena Guide Series
            • Basics
            • Speed Tuning
            • AO Utility
            • AO Teams
            • Best AO Mons
          • Rune Guide
          • Daily Missions & Rewards
          • Amazon Coins Promotion
        • Progression Guides
          • Ch1: Beginner’s Guide
          • Ch2: Management
          • Ch3: Cairos Dungeon
          • Ch4: Progression
          • Ch5: Dungeon Cores
          • Ch6: Farming GB5
          • Ch7: Road to Faimon
          • Ch8: GB7 & Veromos
          • Ch9: Chiruka & GB8
          • Ch10: Hell Mode
          • Ch11: Veromos & ToA
          • Ch12: Gb10 Auto
          • Ch13: Faster GB10
        • Best 1* 2* Mons
        • Best 3* 4* 5* Mons
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      Arena Guide Part 1 – Introduction and Basics

      Arena Guide Part 1 – Introduction and Basics
      ypsw
      December 25, 2016
      December 28, 2016

      Summoners War Ratings Guide

      This will be the first part in an in-depth Arena guide series outlining how to climb the Arena ladder. For this initial post we will briefly touch on what Arena offers. Later installments to the series will dive into game mechanics, Arena Offense (AO), Arena Defense (AD) and more!

      In each guide we will focus on building a foundational understanding of game mechanics and while developing our ability to evaluate monsters for a given role. Much of this content, though written with Arena in mind, should be useful to anyone getting started in Summoner’s War.

      Whenever possible we give examples of early-mid game options with farmable units as well as optimal end game options. Readers, after completing the guide series, will walk away with the tools to maximize their Arena with the monsters and runes they have available!

      Why Arena?

      glory-shop

      Arena offers something that cannot be acquired anywhere else in the game: glory points. Most importantly, this currency can be used to buy one Devilmon per week and to upgrade buildings in the Glory Shop. For early game players, the energy production and energy storage buildings allow you to farm more. After maxing the energy buildings (which should be first priority), Glory Points can be used to upgrade buildings that give universal stat increases to all your monsters in all areas of the game. These buildings will give you a huge advantage not just in arena but also in guild wars and dungeon/raid teams. Click here for the nitty gritty details about Glory buildings.

      In addition to farming glory points throughout the week for Devilmons and glory buildings, you can get crystals from arena. Arena grade is tallied at the end of every week. You get paid more crystals as your weekly grade gets higher, which translates to more farming and/or summoning.

      And, as fun as it is to grind G/D/N10 ’til your eyes and fingers bleed, there is something really satisfying about beating other players and seeing your Arena standing climb as your monsters and runes improve.

      Arena Grade

      arena-grade

      Your current Arena Grade will determine how many Glory Points you get per AO win. Also once a week at Arena tally, your Arena Grade will determine your weekly crystal reward and, if high enough, Light/Dark monster reward. Click here for the nitty gritty details about Arena Grades. 

      General Tips

      AO is much easier to win than AD, so AO is where you can farm glory points. It is much more important to invest in a strong AO than AD. It isn’t until much later in the game that having a strong AD matters. Focus on tuning your AO and you will see the rewards in Glory Points, Crystals and enjoyment from Arena victories.

      Using wings throughout the week is as important as having a winning AO. To maximize glory points earned throughout the week use wings as often as possible, as you would with energy, and make sure to hit Rivals whenever available to get the crystal rewards.

      Arena is one of the most interactive and strategic parts of the game, have fun with it!

      Arena Guide Series

      Tighten up your Arena game by reading the other guides in this Arena series:

      • Arena Guide Part 1 – Basics
      • Arena Guide Part 2 – Speed Tuning
      • Arena Guide Part 3 – Arena Offense Utility
      • Arena Guide Part 4 – Arena Offense Teams
      • Arena Guide Part 5 – The Best AO Monsters

      Feel free to leave a comment below with any suggestions or questions and I’ll reply ASAP!

      – ypsw

      Guides
      ADAD TeamAOAO TeamArena DefenseArena GradeArena LadderArena OffensedevilmonGlory Buildingsglory pointsSummoners War
      AD, AD Team, AO, AO Team, Arena Defense, Arena Grade, Arena Ladder, Arena Offense, devilmon, Glory Buildings, glory points, Summoners War
      Similar Monsters
      ADAOAO Team
       
      Summoners War Speed Tuning Buffs and Debuffs

      Arena Guide Part 3 – Arena Offense Utility

      by ypsw on December 25, 2016
      In part 3 of the Arena Guide Series we examine Arena Offense Utility. Having the right combination of buffs, debuffs and utility effects while using an appropriate leader skill is critical to [...]
       

      Arena Guide Part 2 – Speed Tuning

      by ypsw on December 25, 2016
      In Part 2 of the Arena Guide Series we will look at Speed Tuning. Before we get into what that means and how to do it we touch on turn order and describe how the Attack Bar (ATB) works. [...]
       

      Summoners War Progression Guide

      by VoxGens on December 23, 2016
      The first thing you do after accomplishing a major goal is celebrate. The second thing you do is ask, “What’s next?” Here’s the quick and dirty guide to progression in [...]
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