Monsters


Water Demon (Belial)

by DK on September 18, 2019
Water Demon (Belial)
September 18, 2019

Overview
Grade

★★★★★

Type

Attack

Get from

Mystical Scroll, Legendary Scroll, Temple of Wishes, Water Scroll

Awakened

Increase ability: Increases Critical Rate by 15%.

Good For

PvP, GB10, DB10

Skill Up Info

Worth fully skilling up with Devilmons

Badges

water wind light dark

Stats

Grade ★★★★★ ★★★★★★
Level Min Lv. 35 Min Lv. 40
Normal
HP 4275 7260 5805 9885
ATK 318 541 433 736
DEF 252 428 342 582
Awakened
HP 4560 7755 6195 10545
ATK 356 605 484 823
DEF 266 452 362 615

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 103 15% 50% 15% 0%
Awakened 104 30% 50% 15% 0%

 

Skills

Leader Skill: Increases the Resistance of ally monsters in the Arena by 55%.

Skill 1: Sword of Destruction [370% ATK]: Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that’s proportionate to the reduced HP.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Damage +10%
  • Lv.5 Damage +10%

Skill 2: Madness Judgement [540% ATK]: Consumes half of your current HP to attack the enemy target. This attack will ignore a portion of the enemy’s Defense as your HP status worsens. (Reusable in 5 turns)

  • Lv.2 Damage +5%
  • Lv.3 Damage +10%
  • Lv.4 Damage +10%
  • Lv.5 Cooltime Turn -1
  • Lv.6 Damage +10%
  • Lv.7 Cooltime Turn -1

Skill 3: Repeated Nightmare (Passive): Revives with little HP and fills up your Attack Bar by 100% if allies and enemies act for 12 turns when you are dead. [Automatic Effect]

Rune Recommendation

Early Game Fatal / Blade ATK% / CD% or ATK% / ATK%
Late Game Violent or Rage or Vampire / Will ATK% / CD% / ATK%
Positives

1st skill deals great damage against high HP enemies
Benefits from teammates with high survivability to revive and jump back in battle
Easy to rune due to +15% crit rate from awakening bonus

Negatives

Less effective with fewer allies in the field

Rating
Our Rating
User Rating
Rate Here
Dungeon
8.5
6.3
Arena Offence
8.5
6.8
Arena Defense
7.0
6.7
Guild War Offence
8.5
6.8
Guild War Defense
7.0
6.5
ToA
7.0
6.5
Raids
8.0
6.8
Overall Value
8.7
7.4
Notes

Hard hitting Water nuker that can self-revive when allies are able to sustain multiple turns of battle

8.1
Total Score
6.9
User Score
18 ratings
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10%
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35%
The Best
47%
Meh
8%
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Dungeon
Arena Offence
Arena Defense
Guild War Offence
Guild War Defense
ToA
Raids
Overall Value

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