Water
Must Have!

Water Occult Girl (Anavel)

by DK on September 22, 2017
Water Occult Girl (Anavel)
April 23, 2019

Overview
Grade

★★★★★

Type

Support

Get from

Mystical Scroll, Mystical Summon, Water Scroll, Legendary Scroll, Temple of Wishes

Awakened

Increases Resistance by 25%

Good For

Everywhere

Skill Up Info

Worth fully skilling up with Devilmons

Badges
AwardsMust Have!

fire water wind light dark

Stats

Grade ★★★★★ ★★★★★★
Level Min Lv. 35 Min Lv. 40
Normal
HP 4275 7260 5805 9885
ATK 285 484 387 659
DEF 285 484 387 659
Awakened
HP 4635 7875 6300 10710
ATK 333 565 452 769
DEF 285 484 387 659

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 104 15 50 15 0
Awakened 105 15 50 40 0

 

Skills

Leader Skill: Increases the Critical Rate of ally monsters with Water attribute by 38%.

Skill 1: Help Me, Teddy [380%ATK]: Summons a teddy bear to attack the enemy. This attack has a 25% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn if the enemy falls asleep.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%

Skill 2: Girl’s Prayer [320%ATK]: Removes the harmful effects on all allies and recovers their HP. Recovery amount is proportionate to your Attack Power. (Reusable in 4 turns)

  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Water Guardian Angel [(75%ATK + 5%HP) x 3]: Attacks all enemies 3 times. Each attack has a 40% chance to decrease the target’s Defense for 3 turns. This attack will deal more damage according to your MAX HP. (Reusable in 5 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Cooltime Turn -1

 

Rune Recommendations

Hybrid – Violent/Focus(Spd/Atk%/Hp%)

Stun – Despair/Focus(Spd/Atk%/Hp%)

PVP – Violent/Will(Spd/Atk%/Hp%)

Patch Notes

Updated on 2015.10.28

  • Water Guardian Angel – The cooltime has been reduced by 1 turn. (6 turns -> 5 turns)
  • Help Me, Teddy – Damage has been increased by 5%

Updated on 3.31.2016

  • Help Me, Teddy: Puts the target to sleep with a 20% chance -> 25% chance
  • Girl’s Prayer: Recovery amount increased by 14%.
  • Water Guardian Angel: Decreases the Defense with a 30% chance -> 40% chance

 

Site Review

Dungeons:
  • GB10 – (Rating: 9.0/10) Anavel is a good utility and damage unit. Very versatile monster that applies 3-turn DEF break and helps you clear the waves faster. The only downside using her against Giants is she can proc with multi-hits allowing the boss to counterattack often. But still, she has high HP and DEF stats that makes her capable of tanking a couple of hits.
  • DB10 – (Rating: 9.0/10) Her 2nd skill Girl’s Prayer cleanses and heals all your allies based on Attack Power. Cleanse and sustain are important components when fighting Dragons since having multiple debuffs present on your team gives the boss additional inflicted damage. She is a good replacement for units like Konamiya and Veromos, allowing your team with more firepower and speed up your runs.
  • NB10 – (Rating: 6.5/10) Viable unit. 1st skill gives you a chance to attack again allowing multi-hits. 3 hits on your 3rd skill and you can also use her as a back-up sustain unit together with Colleen.
Scenario:

(Rating: 9.5/10) A very reliable Faimon Hell farmer. Can sustain and remove debuffs using her 2nd skill. AOE damage to clear waves faster.

Raids: 
  • R5 – (Rating: 8.0/10) Deals good damage and applies a 3-turn DEF break. What makes her viable in Raids is her cleanse and heal removing debuffs from boss’ Breath of Doom and Rageful Roar. As discussed on R5 guide, cleanse skill is very important to have for your supports and Anavel not only does that but also heals your whole team at the same time.
  • Element Rift Beasts – (Rating: 7.0/10) Viable against Fire and Water Rift beasts as a utility with a little bit of damage.
ToA: 

(Rating: 7.5/10) The 3-turn AOE DEF break allows your team to clear waves faster. Additionally she provides heals for additional sustain. Also a good crowd control using her 1st skill to sleep enemies.

PvP:

(Rating: 9.0/10) Anavel is a tricky unit to read. Since she is versatile, you can focus on attack stats for maximum heal and be a nuke or focus on HP stats to tank and deal good damage from 3rd skill. You can also evenly distribute the stats for a hybrid type. Additionally, her awakening bonus gives +25% resistance which makes it 40% on total stats without adding resistance subs yet. She is good on both Offense and Defense set-up. Offensively, she could set-up a 3-turn DEF break which allows your DD to nuke the enemy down. And with some attack stats you can provide significant damage upon enemies. Defensively, cleanse + heal is a huge threat for enemy attackers. It could potentially turn the game in your favor. She has the stand-alone quality which makes her a threat on both Arena and Guild Wars.

How to Counter

One of the best way to counter her is to provide constant immunity buff. With this you instantly counter her 1st and 3rd skill. To read Anavel’s build, observe the amount of heal she recovers. If the heal amount is high then the enemy’s Anavel is an attack type. Meaning she could easily be nuked down but is a threat if she gets to attack. If she is leaning to HP type, her threat is low but very tanky. Which means you can burst her down later after killing the enemy cores first.

Other advice

Anavel requires quality runes to shine since she needs almost all of the stats to be a effective. As a start, make her speedy and focus on the type of unit you want her to be built, either an attack or hp type. For a hybrid type alternate the stat for your Slot 4 and 6.

Editor’s Note

Anavel is a jack of all trades and useable in all game contents (Scenario to PVP to Dungeons and ToA). In Scenario, she can farm Faimon Hell quite fast with her AOE skill and able to self-sustain from heals. In Dungeons, she is one of the few units who is viable in GB10, DB10 and NB10. The good thing about her skill kit is she can be a support and damage dealer which is vital to her role. PVP wise, her base stats are high and with quality runes, you can go hybrid type and be a support while keeping her a threat to enemies.

Positives

Good sustain and removes harmful effects
Defense debuff

Negatives

Very rune-intensive

Rating
Our Rating
User Rating
Rate Here
Dungeon
8.5
8.4
Arena Offence
9.0
8.5
Arena Defense
8.0
8.5
Guild War Offence
10
8.9
Guild War Defense
9.0
8.7
ToA
8.5
8.6
Raids
9.0
8.6
Overall Value
9.5
8.8
Notes

One of the most all-rounded monsters in the game. Great for practically anywhere

9.1
Total Score
8.7
User Score
585 ratings
You have rated this
What do you think of this Monster?
Keep it!
4%
Food
7%
The Best
86%
Meh
3%
comments
Leave a reply
  • Don Chedle
    July 18, 2018 at 8:33 pm

    Just started playing and got her from the beginner pack scroll.

    So far the game has been incredibly easy so far.

  • Lilith
    January 5, 2018 at 1:23 pm
    Positives

    Useful everywhere.

    Negatives

    Need a lot of work.

    Rating
    Dungeon9
    Arena Offence8
    Arena Defense8.5
    Guild War Offence8.5
    Guild War Defense8.5
    ToA8.5
    Raids7.5
    Overall Value9

    Guys you don’t understand, she is so freaking useful, she needs godly runes, but maaaaaaan, mine has 70% acc, with violent, and is maxed, she can get 5 turns in a row, you don’t know how annoying she is util you need to fight her, because you can’t stop his healing, and she charges so fast.
    She is a lot of work, but totally worth it.

  • Monny Tenerici
    December 26, 2017 at 7:12 am

    Top of my nat 5 wish list

  • Yukiro
    October 28, 2017 at 10:59 am
    Positives

    She is OP on a violent build !!!
    She can legitimately destroy every single monster if she's used correctly

    Negatives

    She's good everywhere, but sometimes, there's a better option
    Really really REALLY easy to Lushen

    Rating
    Dungeon9.5
    Arena Offence10
    Arena Defense9
    Guild War Offence10
    Guild War Defense9.7
    ToA10
    Raids10
    Overall Value9.6

    Mine is on Violent/Broken Spd/Atk/Hp with 24k HP, 1800 Atk and 216 Spd and she rocks

  • Akulté
    September 2, 2017 at 12:16 pm
    Positives

    Very good 3rd skill AoE with high chance to breakdeff
    Not very hard to rune (I runed her Fatal/Energy Spd/Atk/Hp)

    Negatives

    Can't find negative aspect ^^

    Rating
    Dungeon9
    Arena Offence9.5
    Arena Defense9.5
    Guild War Offence9.5
    Guild War Defense9.5
    ToA10
    Raids9.5
    Overall Value10

    Very good 5nat, very usefull everywhere. I actually use her for my firsts GB10.

  • Amara
    September 2, 2017 at 1:39 am
    Positives

    Cleanse then heal, aoe attack w defense break, violent/energy spd/atk%/hp%. 25k hp, 1800 atk, 180 spd no grindstones used

    She is great in raids as a 2nd cleanser

    Negatives

    What negatives?

    Rating
    Dungeon10
    Arena Offence10
    Arena Defense9.2
    Guild War Offence10
    Guild War Defense9
    ToA9.6
    Raids9.9
    Overall Value10

    The best!

  • Alysiae
    March 27, 2017 at 4:01 am
    Positives

    can cc (sleep)
    can aoe def break
    first hit has chance to get an extra turn on sleep
    3 turn heal which cleanses every debuff including unrecoverable

    Negatives

    needs good runes - but most good mons

    Rating
    Dungeon9.1
    Arena Offence9.2
    Arena Defense9.1
    Guild War Offence8.9
    Guild War Defense8.8
    ToA8.1
    Raids8.7
    Overall Value9.5

    I have her vio/focus with spd/hp/atk. She is used everywhere for me, gb10, db10, even nb9, raids, arena defense, arena offence, guild wars offence and defense.

    The more I use her the more I appreciate her. Her sleep gains another turn, coupled with violent, she can easily get 3-4 turns getting off a clutch heal or a def break before a aoe atker like Sigmarus can get a turn. Also an atk buff gives her more healing power so coupled with chasun/colleen/shannon she has more healing power.

    She can easily solo faimon hell and aiden hell.

  • b
    January 17, 2017 at 11:52 pm

    wgat’s your rune build for her? just got her…

  • Papi_Freshh
    June 7, 2017 at 11:26 pm

    Someone like Rakan maybe?

  • Peter
    December 5, 2017 at 8:50 am

    You think monsters need above 45 or 55% accuracy.

    Lul.

Leave a Response

Dungeon
Arena Offence
Arena Defense
Guild War Offence
Guild War Defense
ToA
Raids
Overall Value

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