Water
Must Have!

Water Occult Girl (Anavel)

by DK on September 22, 2017
Water Occult Girl (Anavel)
April 23, 2019

Overview
Grade

★★★★★

Type

Support

Get from

Mystical Scroll, Mystical Summon, Water Scroll, Legendary Scroll, Temple of Wishes

Awakened

Increases Resistance by 25%

Good For

Everywhere

Skill Up Info

Worth fully skilling up with Devilmons

Badges
AwardsMust Have!

fire water wind light dark

Stats

Grade ★★★★★ ★★★★★★
Level Min Lv. 35 Min Lv. 40
Normal
HP 4275 7260 5805 9885
ATK 285 484 387 659
DEF 285 484 387 659
Awakened
HP 4635 7875 6300 10710
ATK 333 565 452 769
DEF 285 484 387 659

 

SPD CRI RATE% CRI DMG% RES% ACC%
Unawakened 104 15 50 15 0
Awakened 105 15 50 40 0

 

Skills

Leader Skill: Increases the Critical Rate of ally monsters with Water attribute by 38%.

Skill 1: Help Me, Teddy [380%ATK]: Summons a teddy bear to attack the enemy. This attack has a 25% chance to forcibly put the enemy to sleep for 1 turn. Acquires another turn if the enemy falls asleep.

  • Lv.2 Damage +5%
  • Lv.3 Damage +5%
  • Lv.4 Harmful Effect Rate +5%
  • Lv.5 Damage +10%
  • Lv.6 Damage +10%

Skill 2: Girl’s Prayer [320%ATK]: Removes the harmful effects on all allies and recovers their HP. Recovery amount is proportionate to your Attack Power. (Reusable in 4 turns)

  • Lv.2 Recovery +10%
  • Lv.3 Recovery +10%
  • Lv.4 Recovery +10%
  • Lv.5 Cooltime Turn -1

Skill 3: Water Guardian Angel [(75%ATK + 5%HP) x 3]: Attacks all enemies 3 times. Each attack has a 40% chance to decrease the target’s Defense for 3 turns. This attack will deal more damage according to your MAX HP. (Reusable in 5 turns)

  • Lv.2 Damage +10%
  • Lv.3 Damage +10%
  • Lv.4 Harmful Effect Rate +10%
  • Lv.5 Cooltime Turn -1

 

Rune Recommendations

Hybrid – Violent/Focus(Spd/Atk%/Hp%)

Stun – Despair/Focus(Spd/Atk%/Hp%)

PVP – Violent/Will(Spd/Atk%/Hp%)

Patch Notes

Updated on 2015.10.28

  • Water Guardian Angel – The cooltime has been reduced by 1 turn. (6 turns -> 5 turns)
  • Help Me, Teddy – Damage has been increased by 5%

Updated on 3.31.2016

  • Help Me, Teddy: Puts the target to sleep with a 20% chance -> 25% chance
  • Girl’s Prayer: Recovery amount increased by 14%.
  • Water Guardian Angel: Decreases the Defense with a 30% chance -> 40% chance

 

Site Review

Dungeons:
  • GB10 – (Rating: 9.0/10) Anavel is a good utility and damage unit. Very versatile monster that applies 3-turn DEF break and helps you clear the waves faster. The only downside using her against Giants is she can proc with multi-hits allowing the boss to counterattack often. But still, she has high HP and DEF stats that makes her capable of tanking a couple of hits.
  • DB10 – (Rating: 9.0/10) Her 2nd skill Girl’s Prayer cleanses and heals all your allies based on Attack Power. Cleanse and sustain are important components when fighting Dragons since having multiple debuffs present on your team gives the boss additional inflicted damage. She is a good replacement for units like Konamiya and Veromos, allowing your team with more firepower and speed up your runs.
  • NB10 – (Rating: 6.5/10) Viable unit. 1st skill gives you a chance to attack again allowing multi-hits. 3 hits on your 3rd skill and you can also use her as a back-up sustain unit together with Colleen.
Scenario:

(Rating: 9.5/10) A very reliable Faimon Hell farmer. Can sustain and remove debuffs using her 2nd skill. AOE damage to clear waves faster.

Raids: 
  • R5 – (Rating: 8.0/10) Deals good damage and applies a 3-turn DEF break. What makes her viable in Raids is her cleanse and heal removing debuffs from boss’ Breath of Doom and Rageful Roar. As discussed on R5 guide, cleanse skill is very important to have for your supports and Anavel not only does that but also heals your whole team at the same time.
  • Element Rift Beasts – (Rating: 7.0/10) Viable against Fire and Water Rift beasts as a utility with a little bit of damage.
ToA: 

(Rating: 7.5/10) The 3-turn AOE DEF break allows your team to clear waves faster. Additionally she provides heals for additional sustain. Also a good crowd control using her 1st skill to sleep enemies.

PvP:

(Rating: 9.0/10) Anavel is a tricky unit to read. Since she is versatile, you can focus on attack stats for maximum heal and be a nuke or focus on HP stats to tank and deal good damage from 3rd skill. You can also evenly distribute the stats for a hybrid type. Additionally, her awakening bonus gives +25% resistance which makes it 40% on total stats without adding resistance subs yet. She is good on both Offense and Defense set-up. Offensively, she could set-up a 3-turn DEF break which allows your DD to nuke the enemy down. And with some attack stats you can provide significant damage upon enemies. Defensively, cleanse + heal is a huge threat for enemy attackers. It could potentially turn the game in your favor. She has the stand-alone quality which makes her a threat on both Arena and Guild Wars.

How to Counter

One of the best way to counter her is to provide constant immunity buff. With this you instantly counter her 1st and 3rd skill. To read Anavel’s build, observe the amount of heal she recovers. If the heal amount is high then the enemy’s Anavel is an attack type. Meaning she could easily be nuked down but is a threat if she gets to attack. If she is leaning to HP type, her threat is low but very tanky. Which means you can burst her down later after killing the enemy cores first.

Other advice

Anavel requires quality runes to shine since she needs almost all of the stats to be a effective. As a start, make her speedy and focus on the type of unit you want her to be built, either an attack or hp type. For a hybrid type alternate the stat for your Slot 4 and 6.

Editor’s Note

Anavel is a jack of all trades and useable in all game contents (Scenario to PVP to Dungeons and ToA). In Scenario, she can farm Faimon Hell quite fast with her AOE skill and able to self-sustain from heals. In Dungeons, she is one of the few units who is viable in GB10, DB10 and NB10. The good thing about her skill kit is she can be a support and damage dealer which is vital to her role. PVP wise, her base stats are high and with quality runes, you can go hybrid type and be a support while keeping her a threat to enemies.

Positives

Good sustain and removes harmful effects
Defense debuff

Negatives

Very rune-intensive

Rating
Our Rating
User Rating
Rate Here
Dungeon
8.5
8.4
Arena Offence
9.0
8.5
Arena Defense
8.0
8.5
Guild War Offence
10
8.9
Guild War Defense
9.0
8.7
ToA
8.5
8.6
Raids
9.0
8.6
Overall Value
9.5
8.8
Notes

One of the most all-rounded monsters in the game. Great for practically anywhere

9.1
Total Score
8.7
User Score
585 ratings
You have rated this
What do you think of this Monster?
Keep it!
4%
Food
7%
The Best
86%
Meh
3%
comments
Leave a reply
  • killian
    January 12, 2017 at 12:32 am
    Rating
    Dungeon10
    Arena Offence10
    Arena Defense10
    Guild War Offence10
    Guild War Defense10
    ToA10
    Overall Value10

    I love ana is amazin with violent

  • Umadcusubad
    October 24, 2016 at 4:09 am
    Positives

    Trashes shit

    Negatives

    Gets trashed on if not runed well

    Rating
    Dungeon10
    Arena Offence9.4
    Arena Defense8.5
    Guild War Offence9.3
    Guild War Defense9.2
    Overall Value9.5

    Great monster

  • I
    October 20, 2016 at 2:20 pm
    Positives

    - Short cooldown heal
    - Consistent armor break
    - 1st skill procs like crazy with violent
    - Flexible rune build
    - Useful literally everywhere (except maybe necro)

    Negatives

    Not a great necro monster
    (usually) Easy kills for wind nukers, especially lushen

    Rating
    Dungeon9
    Arena Offence10
    Arena Defense8.5
    Guild War Offence10
    Guild War Defense8.5
    ToA10
    Overall Value10

    Vio/Focus and Despair/Focus are the most popular builds for anavel. I personally prefer Despair/Focus with Spd/Atk%/Atk% because she makes for a great cleansing and cc monster in TOA, and I personally like seeing 4 stunned mobs after she moves in my AO. My anavel sits at 19k hp, 20k atk, 800 def, and 180 spd. My only qualm is with her 63% accuracy, which can be fixed with grindstones. IMO the monster with the highest all round utility in the game.

  • Al
    September 22, 2016 at 3:28 pm

    Amazing mon. Epic heals, epic damage!

  • Ceilan
    September 1, 2016 at 3:15 am
    Positives

    She can do anything, heal, damage, support, utterly destroy everything in her way

    Negatives

    She can be killed easy in arena defense, but when she is under control its omnipotent

    Rating
    Dungeon10
    Arena Offence10
    Arena Defense9.1
    Guild War Offence10
    Guild War Defense9
    ToA10
    Overall Value9.6

    Simply the best

  • Twister
    July 8, 2016 at 1:43 am
    Positives

    - 1st skill got some single target CC capability with built in 'violent' chance to attack again.
    - 2nd skill AOE cleanses (including unrecoverable debuff) then heals. It's based on attack power so you can rune her for attack. On a higher defense/lower HP team, it makes her heal extra potent
    - 3rd skill is AOE def break. hits 3 times = higher chance of proccing. scales off HP so you can build her a bit more tanky. did I mention it's AOE?

    Negatives

    Good at a lot of things but perhaps not as great as others in each.
    Heal is based off attack = not quite as effective on high health mons compared to %-based heals (where the heal amount increases as the mon's HP increases as well).
    CD is a little high on the heal. Other options can heal more often.

    Rating
    Dungeon10
    Arena Offence10
    Arena Defense9
    Guild War Offence10
    Guild War Defense9
    ToA9.5
    Overall Value10

    I’m a newish 40. Got her in my first premium pack purchase. Got her on violent focus. I use her everywhere:
    – Faimon 1 Hell Farmer (before that Vrofagus 4 Hell or Tamor 3 Hell)
    – Giants B10/Dragons B8 (main cleanser and healer, secondary defense breaker, higher attack than other options like Konamiya).
    – TOA up to 80 so far. Great cleanser/healer in Raid. Top contributer in world boss (where water mons do better).
    – Guild war offense and defense, Arena offense (only up to 1300 in arena because I leave a weak defense). But I’m able to often clear all 10 enemies on the match list (up to 1250).

    Awesome support mon.

  • firestrom
    June 10, 2016 at 11:38 pm
    Positives

    all about her skill its good

    Rating
    Dungeon10
    Arena Offence10
    Arena Defense10
    Guild War Offence10
    Guild War Defense10
    ToA10
    Overall Value10

    she is the best healer and deff break monster!!

  • Tivery
    April 20, 2016 at 8:35 pm

    I also forgot to say she is great for raids too

  • Tivery
    April 20, 2016 at 8:34 pm
    Positives

    I've had her from the beggining and she has helped me with everything.
    Great heal makes drags cake
    Great def break makes arena cake
    Same for toa
    Useful everywhere
    Literally everything she is good for
    Also I built mine vio and she sometimes atks 8 times in a row

    Negatives

    Need those God runes

    Rating
    Dungeon10
    Arena Offence10
    Arena Defense10
    Guild War Offence10
    Guild War Defense10
    ToA10
    Overall Value10

    Great mon

  • GympertAFCA
    April 8, 2016 at 6:22 am
    Rating
    Dungeon10
    Arena Offence10
    Arena Defense10
    Guild War Offence10
    Guild War Defense10
    ToA10
    Overall Value10

    Great heal and break def and cleanse!! She is my favo monster for everything.:) I dont think she is squishy at all although you need good runes for her (but you need them for every monster so that’s not anything special at all)

    I runed mine Fatal / Energy with spd atk% atk% and she rocks everywhere.

Leave a Response

Dungeon
Arena Offence
Arena Defense
Guild War Offence
Guild War Defense
ToA
Raids
Overall Value

News
 
Take Our COVID-19 Survey
March 24, 2020
Community
READ STORY
Translate »